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64-bit version of JRiver

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RD James:

--- Quote from: Matt on August 03, 2016, 07:07:11 am ---The memory reading stuff has a hard cap at 1.5 GB (since that's all we'd be able to allocate anyway).
--- End quote ---
Is a 64-bit version of JRiver ever going to happen?
1.5GB is plenty if you're playing CD-quality audio (typically 600MB an album) but not much if you're playing high-res.
 
It's a bigger problem for video though. The server is constantly crashing for me now that I'm starting to watch more 4K video in ROHQ.
If I'm playing a 4K video and something else is going on at the same time - if a family member starts playing media in another zone or the analyzer was running - the player crashes hard and just disappears.
Video decoding performance is also being held back in 32-bit compared to 64-bit.
 
If I send video to an external 64-bit player using madVR it's completely stable, but I want to keep everything in JRiver.
I put 32GB of RAM in my new media server build and it would be nice if this could be utilized.

tyler69:
That would be very nice indeed. Plus in my opinion the implementation of the new "playback from memory" functionality is somehow crippled.

DarkPenguin:

--- Quote from: tyler69 on August 03, 2016, 09:01:07 am ---That would be very nice indeed. Plus in my opinion the implementation of the new "playback from memory" functionality is somehow crippled.

--- End quote ---
How is it crippled?

kr4:
Fixed, limited buffer size.  Many of my tracks will not fit.

aproc:

--- Quote ---Is a 64-bit version of JRiver ever going to happen?

--- End quote ---
+1. This will be very useful for CPU decoding of HEVC UHD 10 bit content. I have a Core i7 4790K and with 64 bit playback, my system fluidly plays 10 bit UHD content up to 30 fps using CPU decoding. I would very much want to use JRiver's 64 bit version here.

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