More > JRiver Media Center 22 for Windows
Dolby Atmos playback from a pc sound card
wolffe:
There's no support anywhere, in any software (as far as I can tell) for pc (not bitstream) playback of Dolby Atmos content.
What's the missing link? What needs to happen or be written?
NiToNi:
I wonder about this too as this would be the Holy Grail - playback of Atmos, DTS-X and Auro3D media in JRiver, convolving FIR filters for active crossover filtering, EQ and room correction duties, with video and audio in perfect sync.
It's the same story everytime a new surround format comes along, the (perceieved?) issues with respect to licensing cost and copyright protection (e.g.HDCP) seem insurmountable and things are (unnecessarily?) delayed before a solution is eventually found.
rec head:
It doesn't look like it will happen anytime soon. Someone (Dolby/DTS) would have to release software decoders which last time I looked into it they had zero interest in.
Luckily bitstreaming works fine for me but I see how you would want to be able to process the audio in MC. I set up a bitstream zone just for the Atmos and DTS movies that I own. Everything else gets some EQ.
Hilton:
Actually it may happen in the next year. Microsoft have announced ATMOS for Xbox and Windows 10 which means something like a Dolby Live type of ATMOS may start to appear on PC. (Dolby Surround - along with hopefully DTS Neural:X)
There's no mainstream consumer sound cards with the analog out capability for more than 7.1 and HDMI 2 is only just starting to be mainstream. You need mainstream hardware support in PC and receivers before you can expect a decode encode option to appear for ATMOS for PC. Sure Video cards can pass through bitstream ATMOS and multichannel over HDMI 2, but no consumer PC cards or receiver's can take more than 7.1 PCM over HDMI 2 anyway - Yet.... My understanding is that although HMDI 2 supports upto 32 channel no consumer PC hardware or receiver hardware can do more than 8 channels over HDMI 2.
So we'll be waiting a while yet.
NiToNi:
Sigh... ;D
Thanks for setting my expectations straight. Although I'm using pro interfaces myself, I can see that the hardware on the consumer side needs to be there before we will see a mainstream solution.
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