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Choppy Album View

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Hendrik:
Its related to how we render bitmaps. You can either render them upside down (flipped) or normal. Windows uses flipped bitmaps, so Mac also opted to use flipped rendering - but it appears this mode is using a super slow Cocoa rendering fallback.
So its entirely Mac specific.

Awesome Donkey:
I assume then it's not possible then to switch all bitmaps to another format, e.g. PNG?

Hendrik:
For rendering on the screen everything is uncompressed RGB in memory. But we're investigating how much effort it is to flip it around so we can use the fast mode.
Practically the entire UI is a whole collection of bitmaps. If you just flip the switch the entire MC renders upside down, its kinda amusing. :)

Awesome Donkey:
Hahaha, screenshot please! I gotta see this upside down UI. :P

But yeah, that's actually pretty interesting (especially considering skins use PNG files as its resources). Hopefully there's some clever trick to allow it to be used. :)

Hendrik:
Maybe we should offer this as a mode for the aussies?


The interesting part is, as unusable as it is upside down, it feels a lot smoother just because Cocoa can use the optimized renderer (just from mouse-wheeling over the cover list, which is about the only thing I manage to do)
So now we need to figure out if we can "just" flip everything on our side so it acts properly again.

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