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Nvidia massive artifacts: hardware acceleration ROHQ with one series of 4K mkv

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fitbrit:

--- Quote from: Hendrik on May 11, 2018, 03:44:10 am ---I would generally not recommend to use D3D11 as the default, because it still lacks a bunch of things. Most notably, you will not get any deinterlacing. Its also shown to not be fully stable with madVR quite yet (future madVR versions will hopefully improve on that), and its Copy-Back mode is more resource intensive then DXVA2-CB.

The issue with the sample in this thread is also already fixed in the latest development version of LAV Filters, so the next release will rectify it with default settings.

--- End quote ---

Thanks, Hendrik.

Hendrik:

--- Quote from: RD James on May 11, 2018, 10:50:39 am ---That's weird, deinterlacing seems to be working fine here. I use madVR's deinterlacing options though, so perhaps the reason it's working is because I'm using D3D11 copy-back.
I switched to D3D11 mode specifically because it seemed to be more stable with Media Center.

--- End quote ---

Copy-Back has no impact on the renderer, it just behaves like software decoding, but as said above, D3D11 copy-back is also measurably more resource intensive for not yet fully clear reasons.

jmone:
Thanks Hendrik

@fitbit. I'd either temp remux for now or manually update LAV

fitbrit:

--- Quote from: jmone on May 12, 2018, 12:47:53 am ---Thanks Hendrik

@fitbit. I'd either temp remux for now or manually update LAV

--- End quote ---

The remuxing has audio sync issues.
For now I am content to have HA turned off or use ROStd for that one series. When MC incorporates the latest builds of LAV, I'll simply switch back to ROHQ. ROHQ is the only way I can watch HDR content properly on my SDR TV.

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