So do you mean the expression for width around these color rules?
Like this?
If(IsEqual([Width],1920,5),UHD rule here, non-UHD rule here)
>1920
=<1920
If(IsEqual([Width],1920,5),If(!IsEmpty([Bitrate]),IfElse(IsEqual([Bitrate],16000,3),<font color="#990000">,IsEqual([Bitrate],40000,3),<font color="#FDDB2E">,IsEqual([Bitrate],100000,3),<font color="#008000">) math(round(math([bitrate] / 1000))),) <//font>,If(!IsEmpty([Bitrate]),IfElse(IsEqual([Bitrate],10000,3),<font color="#990000">,IsEqual([Bitrate],20000,3),<font color="#FDDB2E">,IsEqual([Bitrate],100000,3),<font color="#008000">) math(round(math([bitrate] / 1000))),) <//font>)
same thing inside code tag:
If(IsEqual([Width],1920,5),If(!IsEmpty([Bitrate]),IfElse(IsEqual([Bitrate],16000,3),<font color="#990000">,IsEqual([Bitrate],40000,3),<font color="#FDDB2E">,IsEqual([Bitrate],100000,3),<font color="#008000">) math(round(math([bitrate] / 1000))),) <//font>,If(!IsEmpty([Bitrate]),IfElse(IsEqual([Bitrate],10000,3),<font color="#990000">,IsEqual([Bitrate],20000,3),<font color="#FDDB2E">,IsEqual([Bitrate],100000,3),<font color="#008000">) math(round(math([bitrate] / 1000))),) <//font>)