Upcoming build 76 supports D3D11 native/zero copy hardware decoding, although it's not being enabled automatically in Red October yet, which will come soon once D3D11 deinterlacing is supported.
Proper integration with D3D11 decoding and deinterlacing should allow even 4k playback on lower end systems, as well as save power.
If anyone wanted to test early, you can use a custom setup with LAV video and turn on D3D11.
Also if anyone is experiencing judder or micro stutters, i need exact video samples to reproduce. Movie or clip names won't do since small technical differences make the difference for such tests. Please also mention which FPS the file has and what refresh your screen is to make sure I test the right things.
You can also PM me or send a mail with such samples, as needed