This is a user report from myself about testing JRVR on my Home Office Workstation with UW QHD Monitor and LG 4K TV compared to my current living room solution with LG 4K TV. Intention was to check if AMD Ryzen 7 iGPU could drive my 4K TV.
• Home Office Workstation: AMD Ryzen 5700G 8C/16T AM4, 65 W with a CPU Passmark of 24086, Video Passmark of 2708 and a JRMark of 7130 , Win 11.
• Living Room Media Renderer: i3-6100 3MB 3.7 GHz, 51W with a CPU Passmark of 5483 and EVGA GTX 960 SSC 4GB GDDR5, Video Passmark of 5822 ( Factor 2,1 more GPU Power compared to Ryzen 7 iGPU) and a JRMark of 4104, Win 10.
Latest MC releases 28.0.98 was used.
MC HW Acceleration: Enabled; Video Clock: Enabled
8 bit color depth was used (MY LG UW monitor only supports 8 bit as well as GTX 960. Everything was set to RGB Full.
I used Custom Display Settings to match the frame rates to the capabilities of the PC Monitor and the 4K OLED TV.
Summary:
• UWQHD as Target Resolution – Home Office Workstation with AMD 5700G APU
AMD Ryzen 5700G is capable to play any SD, HD, FHD, 4K (no HDR) video content on my Home Office Workstation without dropped frames (Jinc up-scaling, Fast Bicubic down scaling, SupreRes Enhancement: Disabled; Dithering: Blue Noise; Allow Sharing D311 Device with Decoder: Enabled)
• 4K OLED TV – Media Renderer with i3-GTX 960
With the current release of JRVR I could even play 4K HDR content with HDR passthrough using Jinc Up-scaling without any dropped frames. That was impossible with madVR. A great success of the MC team! All other video content like SD, HD, FHD plays without any problems even its interlaced video content. GPU utilization is ~20-30% less compared to madVR. CPU is no problem, is always < 5% utilization. 8GB system memory is required.
• 4K OLED TV – Home Office Workstation with AMD 5700G APU
AMD 5700G was not capable to play any SD, HD, FHD using Jinc up scaling without dropped frames.
AMD 5700G was capable to play any SD, HD, FHD using Lanczos up-scaling without dropped frames. 1080i content pushes the GPU to its limit but works.
AMD 5700G was not capable to play 4K HDR content without dropped frames. If the AMD 5700G is forced to use the System Memory the response times drop massively even if the GPU workload is lower than 90%. CPU is no problem, is always below 10% utilization. 8GB system memory is required.
Comparing the i3+GTX 960 solution to the AMD APU for playing 4K HDR content with JRVR one sees that the APU has an unbalanced design – the eight cores have nothing to do whereas the iGPU suffices on the memory interface and the iGPU is pushed to its limit. The i3-GTX 960 solution is better balanced has more headroom and plays 4K HDR without dropped frames using 8bit color depth. Newer NVIDIA GPU’s like RTX 3060 also support 10 bit. Using the APU for my Home Office in UW resolution is fine. That's was the goal and why I bought it. Hopefully my 5-8 years old living room solutions run a few years more – it fullfills all my requirements.-)
Attached you find the detailed test results: