Windows > Third Party Plug-ins, Programs, and Skins

New Standard View Skin: Easy Grey

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markf2748:
Hello @Jappie,

Thanks for posting so much impressive work.  In version 1.1 I liked your Player-Control buttons (similar to Modern Cards: Dark), but the appearance was somewhat lacking in quality and I didn't find the size I wanted.  I see in the notes for version 1.4 you have now improved them.

Inspired by v1.1, I worked up a variation for use with my modified Dark on Dark skin.  I simplified the PlayerBar_PrevButton and PlayerBar_NextButton to resemble their minimalist Segoe Fluent Icon font counterparts (Previous, Next, unicode points e892, e893).  Also added suggestive bright colors during mouseover as well as a slight size expansion during mouseover for additional clarity and a little fun factor.  I use them at Windows Scale 100% and MC Size 100% on a 1920x1200 monitor.  Files are attached in case you are curious.  :)

Jappie:
Hello Mark,

nice to see some colors and experiments!
I admit I do like to play with existing styles/images and see if I can make it more useful (size, sharpness) and interesting. My latest Player-buttons work very wel for sharpness. At 50%, 100%, 150% and 200% skinsize the buttons are very sharp. Separate button-images like 1x, 1.5x, 2x, do not help. Just found out... Learning and editing.
Easy Grey v 1.5 is out. Maybe last one for the time being.

Awesome Donkey:
It's a pretty interesting skin, I like that it has a little more modern look compared to the Modern Cards: Dark Edition skin. It better fits Windows 11's aesthetic, IMO. Great work!

If I get some time, I might make a modification to the skin for my use by adding semi-transparency using the glass skin support MC has. You can (mostly) simulate the Acrylic/Mica aesthetic found in Windows 11 for example, and it looks rather nice when used in MC. Also might add rounded corners when the window isn't maximized, thanks to Matt adding support for that in skins. Both makes MC look more native, IMO.

Jappie:
That's how I started 'skinning': making just a few modifications to an existing Skin. It's nice to be (cap)able to do this.
Interesting the ''glass skin support MC has", something like in Black On Black and Noir Glass? Looking forward to see something new. I think Easy Grey is a nice clean, pure basic Skin waiting to get a new make-over :)
Rounded corners support? Like to know more about that. I was not so lucky with my experiments. The 50%-80% Skin-sizes had issues (version 1.3 and 1.4). I miss a touch of 'round'.

Awesome Donkey:

--- Quote from: Jappie on May 07, 2024, 09:55:29 pm ---Interesting the ''glass skin support MC has", something like in Black On Black and Noir Glass?
--- End quote ---

Kinda. I did it with some forks of the Modern Cards skins: https://yabb.jriver.com/interact/index.php/topic,106397.msg841878.html#msg841878

You'll notice in the screenshots that the frame (especially the top part of the window) is semi-transparent with a Acrylic/Mica type of effect that better fits Windows 11. I've actually done some more small improvements since releasing those. I guess I should get around to doing that at some point.


--- Quote from: Jappie on May 07, 2024, 09:55:29 pm ---Rounded corners support? Like to know more about that. I was not so lucky with my experiments.
--- End quote ---

Something that Matt added so when MC is windowed, it'll have rounded corners. If it's maximized it has straight/full corners so a maximized MC won't have rounded corners. This is part of the main.xml...


--- Code: --- <MAINFRAME>
<Data MinimumWidth="800" MinimumHeight="600" />

<Entry Name="LeftBorder" Bitmap="MainFrame_LeftBorder.png" />
<Entry Name="RightBorder" Bitmap="MainFrame_RightBorder.png" Rows="24,?-Flex" />

<!-- NOTE: This part makes up the entire top part of the player window (background for the menu, prev-play-next buttons, song title etc.) -->
<Entry Name="TopBorder" Bitmap="MainFrame_TopBorder.png" Columns="200,?-Flex,200" Rows="?-Flex,31" Cells="B1-Tile,B2-Tile,B3-Tile" />
<Entry Name="TopBorderMaximized" Bitmap="MainFrame_TopBorderMaximized.png" Columns="200,?-Flex,200" Rows="?-Flex,31" Cells="B1-Tile,B2-Tile,B3-Tile" />

<!-- NOTE: The larger bottom border of the window, which contains the status bar etc. -->
<Entry Name="BottomBorder" Bitmap="MainFrame_BottomBorder.png" Columns="23,?-Flex,23" Cells="A2-Tile " />
<Entry Name="BottomBorderMaximized" Bitmap="MainFrame_BottomBorderMaximized.png" Columns="23,?-Flex,23" Cells="A2-Tile " />
...
--- End code ---

You get the idea. :)

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