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JRVR tonemapping bright areas
umberto5585:
Hello all,
There have been great improvements to the jrvr tonemapping however there is one thing ive noticed that Im curious if anyone else has a fix for. On certain scenes, Ive observed that bright areas of a scene are sometimes blown out temporarily and appear to fill in detail gradually.
The best example I can provide is the very first shot of 1917 which fades onto an open field before showing the main characters. No matter what settings I apply (at 100 nits) you can see the mountains blow out into white light before gradually re-appearing. Is this a result of too aggressive settings, or knee adaptation etc? I try the same scene with Madvr and this blowout does not occur.
Most content looks fantastic after the updates but im wondering if perhaps others can confirm this scene and/or suggest a fix. Thanks in advance for any suggestions!!
JimH:
What is your full version of MC?
umberto5585:
Currently on 32.0.58 64bit version... thanks for the reply. If anyone has the same version and can find a moment to test. 1917 is a big one for us home theater guys ;). The timestamp is 1:00-1:10. Literal first shot after the opening titles where you can see the bright scenery in background dissapear and re-appear rather subtle. Trying to figure out what setting can modify or lessen this or if my various settings are too aggressive etc. Thanks in advance!
mattkhan:
I'd say jrvr tonemapping does tend towards blowing out the highlights relative to madvr but it really depends exactly how you configure both of them (particularly madvr which has a million knobs to tweak)
umberto5585:
Sooo in this case.. any recommendations on what settings to tweak?? Haven't seen this come up on the thread but its a noticeable issue. I thought I should put the issue in the jrvr tonemapping discussion here but couldnt locate it. Perhaps it can be addressed in an update or something.
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