INTERACT FORUM

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1]   Go Down

Author Topic: Idea: C# Scripting for MC 11... now a Reality  (Read 1969 times)

Mr ChriZ

  • Citizen of the Universe
  • *****
  • Posts: 4375
  • :-D
Idea: C# Scripting for MC 11... now a Reality
« on: December 31, 2005, 09:33:31 am »

Technically speaking....
Would people be interested in a plug in that allowed
the editing, saving, loading, compiling, and running of C# Scripts
that allow you to Control MC?

The Scripts would obviously use the same interface that normal plugins
use.  The scripting engine would be the following
http://www.csscript.net/

Which is a fantastic program I recommend anyone interested in Scripts look
at regardless.

The script files would have exactly the same syntax as C#.  Infact
most things you can do with C# you can do with the script engine.

If enough people are interested then I'll have a crack at it.
Basically it would give people more control without having to understand
how the plugin architecture works.  People could share useful scripts
(.cs) files with each other.

The plugin itself would be written in C# and be open source.


Just an idea anyway.
Let me know if you think it sux!

Michel Lefebvre

  • Regular Member
  • Galactic Citizen
  • ****
  • Posts: 281
Re: Idea: C# Scripting for MC 11
« Reply #1 on: January 02, 2006, 11:44:52 am »

I'd be interested in that.

M.
Logged

Mr ChriZ

  • Citizen of the Universe
  • *****
  • Posts: 4375
  • :-D
Re: Idea: C# Scripting for MC 11
« Reply #2 on: January 04, 2006, 05:47:07 pm »

 ;D
Does JRiver need any .NET developers?
I'm kinda enjoying myself at the moment!

I've just got my plugin to control the volume through a script.
It's starting to come together.
I hope Michel isn't the only one interested, but it's a
good challenge regardless!

Mr ChriZ

  • Citizen of the Universe
  • *****
  • Posts: 4375
  • :-D
C# Scripting for MC 11
« Reply #3 on: January 06, 2006, 08:25:36 pm »

I've completed it.
I've no idea whether it's of anyuse or not but there you go :-)

Available here
http://yabb.jriver.com/interact/index.php?topic=31170.0

zxsix

  • MC Beta Team
  • Citizen of the Universe
  • *****
  • Posts: 1753
Re: Idea: C# Scripting for MC 11... now a Reality
« Reply #4 on: January 07, 2006, 01:17:00 am »

I'm an IT manager and a software tester by day.  I don't write code outside of batch files and login scripts though.

Could this be used as sort of a macro for repetitive events?

For example, when I import a new album I do a series of things.
Clean track properties
rename files from properties
analyze audio
find coverart from internet
run the atagger plugin to verify a few of the fields that matter to me.

If this could be scripted in your plugin, then accessed via a hotkey combination, I'd use that all the time.
Import files, hit win-ctrl-i, go grab a beer.

The context menu remembering the last x commands helps with this, but it's still quite a bit of manual work to select each of them over and over.
Logged

gk666999

  • Regular Member
  • Junior Woodchuck
  • **
  • Posts: 68
Re: Idea: C# Scripting for MC 11... now a Reality
« Reply #5 on: January 18, 2006, 03:02:17 am »

I'd be interested in it. If I understand correctly, this will enable me to write some kind of equivalent of a batch file?
Logged

Mr ChriZ

  • Citizen of the Universe
  • *****
  • Posts: 4375
  • :-D
Re: Idea: C# Scripting for MC 11... now a Reality
« Reply #6 on: January 18, 2006, 05:19:18 am »

Beta Version available here
Pages: [1]   Go Up