INTERACT FORUM

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1]   Go Down

Author Topic: Events from inactive zone  (Read 1512 times)

llafriel

  • World Citizen
  • ***
  • Posts: 230
Events from inactive zone
« on: July 26, 2010, 02:57:25 am »

Hi,

I need to get the playingstatus from inactive zones. MCC: NOTIFY_PLAYERSTATE_CHANGE only works for active zone while MCC: NOTIFY_TRACK_CHANGE works for all zones, but doesn't fire when pausing or stopping. Could MCC: NOTIFY_PLAYERSTATE_CHANGE be made to also report for inactive zones? Or perhaps there is another way that I don't know about? I'm hoping to avoid polling...
Logged

llafriel

  • World Citizen
  • ***
  • Posts: 230
Re: Events from inactive zone
« Reply #1 on: August 27, 2010, 06:49:53 am »

In the words of Guybrush Threepwood, Mighty Pirate™

Quote
Please? Pretty please? Please pretty please with sugar on top?
Logged

Matt

  • Administrator
  • Citizen of the Universe
  • *****
  • Posts: 42372
  • Shoes gone again!
Re: Events from inactive zone
« Reply #2 on: August 27, 2010, 09:08:42 am »

Coming in build 101:
SDK: When the playback state changes in a non-active zone, it still events through the SDK notifications.

Cheers.
Logged
Matt Ashland, JRiver Media Center

llafriel

  • World Citizen
  • ***
  • Posts: 230
Re: Events from inactive zone
« Reply #3 on: August 27, 2010, 11:41:50 am »

Wohoo! Thanks Matt!
Logged

gappie

  • MC Beta Team
  • Citizen of the Universe
  • *****
  • Posts: 4580
Re: Events from inactive zone
« Reply #4 on: August 27, 2010, 12:00:35 pm »

that will be a timer less.. nice

 :)
gab
Logged
Pages: [1]   Go Up