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JustinChase:
--- Quote from: lhwidget on October 29, 2011, 04:59:50 pm ---The (big GIANT) downside is manually backing up the library after importing new material and uploading the new library to the other HTPCs, making sure I have the same version of MC16 everywhere, and making sure I use the exact same drive letter mappings to my various media file shares.
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Waaayyyy too much work to keep it all straight.
I would prefer to have all the data on a server, and have the clients pull from it as necessary, and anyone updating it will propagate to the other clients, without me spending a few hours updating/copying/pasting/etc.
Again, the video was more of a "look how they do that, it's so informative and vibrant, and useful" and not so much a "look how fast" to me.
lhwidget:
Point taken.
While what I do takes some planning during set-up, it really isn't so bad, a few seconds to export the library from my main machine where I rip media, and a few seconds to import it the next time I use a client. Really not painful, just a little bothersome maintenance.
Sorry I missed the point on the vids, I did notice that the performance was quite good for what the system was doing. It's a good validation for the methodology.
It's just that I have always found putting all aspects of the playback load on the client, and throwing a modest amount of CPU & VPU horsepower at it seems to be the most straight-forward way to good performance for me.
I'm not familiar with database performance over network optimization and I can barely keep my nose above the software/hardware/OS/networking information waterline at this level in the game :)
JimH:
--- Quote from: Daydream on October 29, 2011, 07:03:49 pm ---With my other config (around a Core i5, not SB) and Gigabit wired net, I have no complaints, serving the library and any art it comes with it's very, very fast. It's a couple of orders of magnitude better than my past experience with MySQL/XBMC.
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This is one reason that we are unlikely to overhaul the database structure and client/server architecture anytime soon.
stottle:
--- Quote from: JimH on October 30, 2011, 07:56:30 am ---This is one reason that we are unlikely to overhaul the database structure and client/server architecture anytime soon.
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Would adding additional artwork capabilities (backdrops/series artwork/etc) require an overhaul? I had been assuming it could be done within the existing system if you guys decide to go that direction (we are hoping you do). So I'm surprised that this is your reaction, Jim.
JimH:
--- Quote from: stottle on October 30, 2011, 09:07:36 am ---Would adding additional artwork capabilities (backdrops/series artwork/etc) require an overhaul?
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No.
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