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More => Old Versions => JRiver Media Center 21 for Windows => Topic started by: jincuteguy on April 05, 2016, 10:25:57 pm

Title: How to play game with JRiver Media Center as audio driver
Post by: jincuteguy on April 05, 2016, 10:25:57 pm
So with the latest current version of JRiver Media Center, can I use it as audio driver for games like Diablo 3?
I read somewhere that they're adding WDM or something for games?
Title: Re: How to play game with JRiver Media Center as audio driver
Post by: jincuteguy on April 05, 2016, 10:47:51 pm
So I got JRiver to work with game, but the Audio has too much Delay? Like everytime I cast soemthing in game, there's a 1 second delay in Audio.
Is this an issue with JRiver atm?
Title: Re: How to play game with JRiver Media Center as audio driver
Post by: JimH on April 06, 2016, 01:37:41 am
Try setting a smaller buffer in MC.
Title: Re: How to play game with JRiver Media Center as audio driver
Post by: ferday on April 06, 2016, 08:35:03 am
Game lag is pretty common even without adding another layer like WDM.  I get occasional lag on my PS4 and Xbox one sometimes if I use headphones (wireless out to the controller) much less the PC

Like JimH says try a smaller buffer. 
Try without any DSP or processing like surround as a test
Make sure all your drivers are up to date (manufacturer not windows update). 
Some monitors/TV's have a game mode which adjusts the audio/video lag
If you're using a sound card, switch to onboard sound as a test
ASIO generally has the best tolerance for latency, so,if you are using WASAPI or Directsound try that
Some games have audio / video lag adjustments

There are some tips here that may help
https://www.native-instruments.com/en/support/knowledge-base/show/3671/windows-tuning-tips-for-audio-processing/