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More => Old Versions => Media Center 11 (Development Ended) => Topic started by: PushiTooL on June 04, 2003, 08:14:09 am

Title: Replay Gain altering files
Post by: PushiTooL on June 04, 2003, 08:14:09 am
Is it possible to use Replay Gain in some way as to not have it altering files? That is, can the information of each file be "stored" in a place other than the file itself?

Matty.
Title: Re: Replay Gain altering files
Post by: KingSparta on June 04, 2003, 08:20:09 am
>> That is, can the information of each file
>> be "stored" in a place other than the file itself?
if you go to View And Tree Settings You Can Turn This Off

you must edit the field and uncheck the option

[X] Store in file tags (when possible)

===================================

>> Is it possible to use Replay Gain in some
>> way as to not have it altering files?
it does not alter the file other than add a Tag to the ID3v2 tag area. other than that nothing is changed.
Title: Re: Replay Gain altering files
Post by: Bartabedian on June 04, 2003, 08:24:01 am
Although the information is tied to the tag of each file, I don't believe it actually alters the file in any way, either sonically nor does it actually write the info into the tag.

It is just a value that RG uses during playback to modify the volume level so all files sound "even".
Title: Re: Replay Gain altering files
Post by: KingSparta on June 04, 2003, 08:35:51 am
>> I don't believe it actually alters the file in any way
MC9 does write the replay gain info to the tag, and it uses the ID3v2 COMM Tag To Do This

ID3v2 Tag: (2663 bytes)
 COMM (Replay Gain): -7.77664
 COMM (Peak Level): 0.99997

MJ8 used a XML type tag at the front of the file to write this info and was changed for MC9 to the Id3v2 COMM Tag.

you can see this info in a good ID3v2 tag editor like Dr Tag where you can see more than one Comment Tag.
Title: Re: Replay Gain altering files
Post by: Bartabedian on June 04, 2003, 09:27:54 am
Quote
>> I don't believe it actually alters the file in any way
MC9 does write the replay gain info to the tag, and it uses the ID3v2 COMM Tag To Do This

ID3v2 Tag: (2663 bytes)
 COMM (Replay Gain): -7.77664
 COMM (Peak Level): 0.99997

MJ8 used a XML type tag at the front of the file to write this info and was changed for MC9 to the Id3v2 COMM Tag.

you can see this info in a good ID3v2 tag editor like Dr Tag where you can see more than one Comment Tag.


Ah, my mistake.  ;)
Title: Re: Replay Gain altering files
Post by: PushiTooL on June 04, 2003, 09:56:45 am
>if you go to View And Tree Settings You Can Turn This Off

>you must edit the field and uncheck the option

>[X] Store in file tags (when possible)

Where exactly? Are you sure you mean T & V Settings?

===================================

>it does not alter the file other than add a Tag to the >ID3v2 tag area. other than that nothing is changed.

Yeah that's what I thought.

Thanks very much Sparta (and Warren) :)
Title: Re: Replay Gain altering files
Post by: KingSparta on June 04, 2003, 10:50:54 am
Quote
>if you go to View And Tree Settings You Can Turn This Off

>you must edit the field and uncheck the option

>[X] Store in file tags (when possible)

Where exactly? Are you sure you mean T & V Settings?


Tools, Options, Tree And View Settings

Select The Field, Select Edit
Title: Re: Replay Gain altering files
Post by: PushiTooL on June 07, 2003, 03:18:56 am
Ahh sweetness. Silly me.  :-[

Just one last question.. If the necessary info isn't stored in id3 tags, where is it stored?

Cheers again Sparta.
Title: Re: Replay Gain altering files
Post by: KingSparta on June 07, 2003, 03:58:47 am
The info is stored in Two places.

1. In the MC9 Database
2. In The Media Tag

MC9 Pulls the info from the database to use real play gain. if you lose your database MC9 will import the info from the Media Tag.

If you set it to not write to the media tag and you lose your database then you will need to re-analize the media files again.
Title: Re: Replay Gain altering files
Post by: PushiTooL on June 07, 2003, 04:22:33 am
That's tremendous news. Exactly what I was hoping for.

Thanks very much Sparta.