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More => Old Versions => Media Center 16 (Development Ended) => Topic started by: janslyn on September 01, 2011, 02:01:27 am

Title: Can I play dff files sony ps3 ripped?
Post by: janslyn on September 01, 2011, 02:01:27 am
Hey,

Thanks for the Mediacenter. I have used it almost every day the
last year. I have ripped all (pyhhhh...) my CD`s to lossless flac, and enjoy it very much :-)

Now trying something new:
When I play ripped SACD - ISO - dff files, they only play about 5-10 sec. then MC (latest)
rebuffering - and then again play new 5-10 sec wonderfull sound.

Can I do something anywhere?

The SACD ISO is converted to DST files with Scarletbook.

Cheers Jan, Denmark
Title: Re: Can I play dff files sony ps3 ripped?
Post by: Matt on September 01, 2011, 09:02:03 am
If it's stopping to buffer, it probably means something isn't fast enough.

Try selecting a lower sample rate in DSP Studio > Output Format. 

Also, try increasing pre-buffering in Options > Audio.

Finally, try putting the dff files on a local drive in case the network is too slow.
Title: Re: Can I play dff files sony ps3 ripped?
Post by: janslyn on September 06, 2011, 03:23:39 pm
Hey again, and thanks for the reply   :D

It dosn`t stop buffering. It buffer to 100% and play 5-10 sec. Buffering to 100% and play again for 5-10sec. And so on to the song is over.

It`s the same if I lower sample rate, play locale or increase buffer - no change at all.
Normaly there is no problem in 24bit/96Khz PCM Hirez.

Can I post my dff file somewhere so you can test?

Cheers
Title: Re: Can I play dff files sony ps3 ripped?
Post by: JimH on September 06, 2011, 03:26:25 pm
If you will post it, we could try it, but it won't be until next week.
Title: Re: Can I play dff files sony ps3 ripped?
Post by: janslyn on September 07, 2011, 01:20:35 am
Thanks, where to upload?
Title: Re: Can I play dff files sony ps3 ripped?
Post by: dgrau on September 10, 2011, 06:06:48 am
hi there,

i tested dff playback and i can reproduce this buffer thing. in my case it only comes up when i play multichannel-dff and only when i want to resample in 48000 and 96000. in 44100 and 88200 it is ok. so i think the resample-algorythm is to slow when it should resample from a 44100-multiple to a 48000-multiple. just my opinion...

mfg

and thanks for this great product....
Title: Re: Can I play dff files sony ps3 ripped?
Post by: janslyn on September 11, 2011, 02:56:10 am
The files are extract as DST stereo files via Scarletbook r272 program.

My Hegel HD2 DAC can normaly handle 24Bit/96Khz, so I run this in DSP & output format.
Could it be a slow DAC problem?
Title: Re: Can I play dff files sony ps3 ripped?
Post by: dgrau on September 11, 2011, 09:01:51 am
I think its just a cpu-problem. when i look at the buffering-phase then a 96k resampling takes much more time then a 88k. and its quiet the same like watching a youtube-video with a slow internet connection. but in this case the cpu cant perform the conversion in the playing time. in my case i have a 3 ghz quadcore. and so i thing i scratched the border and my only problems are the multichannel files with bitrates greater then 10MBit. foobar works just fine. 96k is my prefered SR too, so i play the *.isos with foobar and wait for the next update.
Title: Re: Can I play dff files sony ps3 ripped?
Post by: janslyn on September 12, 2011, 12:30:34 am
Thanks for the explanation :-)
My CPU has less power than yours, so this must be my problem.

Cheers Jan


Title: Re: Can I play dff files sony ps3 ripped?
Post by: janslyn on September 13, 2011, 01:15:43 am
Hey,

I have a Intel Atom CPU 330 / 4GB RAM

In 24/96 my cpu used about 20-25%, and in 24/41.1 about 10-15%.
The RAM ussage looks fine
So it can`t be a CPU problem, ehh?

In 24/44.1 everything works fine :-)