INTERACT FORUM
More => Old Versions => Media Center 16 (Development Ended) => Topic started by: KoolADE on October 07, 2011, 12:49:13 pm
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I have a MC client that I use at work to stream music from my home library. Since my internet connection at home isn't fast enough to stream FLAC files, I need to convert audio.
The option to "always convert audio" works, even when I don't need it to.
So I'm curious, what is "Convert Audio If Necessary"? How does it determine what is "necessary"? Can I set the rules for this? Is this documented somewhere?
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I think "convert if needed" is currently broken or alternatively design has been changed. I suspect the first one as my ogg files stream just fine if I select "Don't Convert Audio".
The problem with that setting is that then my musepacks (which I still have plenty in my library) won't work.
"Convert if needed" used to work as name suggest in the past builds/releases.
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Convert if Necessary/Needed depends on the context.
In DLNA it depends whether or not the codec of the file can be played to a DLNA device without conversion it also to some degree depends on the on the device template chosen (the various media containers/codecs for the PS/3 and Xbox 360 that are supported over and above the baseline required DLNA support are handled without conversion if possible).
In the client options of library server it means convert to the selected codec whenever the file to be sent is not of that codec already.
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Ah, perfect. That seems to be exactly how it works now that I look at it.
Is it possible, then, to set different rules for converting audio?
In my case, I want to convert FLAC files to MP3 so I can stream over the internet, but I have no need to transcode OGG or M4A files since they are already small enough.
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Ah, perfect. That seems to be exactly how it works now that I look at it.
Is it possible, then, to set different rules for converting audio?
In my case, I want to convert FLAC files to MP3 so I can stream over the internet, but I have no need to transcode OGG or M4A files since they are already small enough.
Unfortunately not but that'd be an interesting feature.
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Convert if Necessary/Needed depends on the context.
In DLNA it depends whether or not the codec of the file can be played to a DLNA device without conversion it also to some degree depends on the on the device template chosen (the various media containers/codecs for the PS/3 and Xbox 360 that are supported over and above the baseline required DLNA support are handled without conversion if possible).
In the client options of library server it means convert to the selected codec whenever the file to be sent is not of that codec already.
How do I chose a device template? I'd like to convert into mp3 when I listen outside home using a data connection under payment to save bandwith: please suggest
thanks
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How do I chose a device template? I'd like to convert into mp3 when I listen outside home using a data connection under payment to save bandwith: please suggest
thanks
Depends on what you are using to get the music from MC outside your home.
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Depends on what you are using to get the music from MC outside your home.
JRemote or BubbleUPnP
Thanks
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JRemote or BubbleUPnP
Thanks
With JRemote on iOS you can choose to transcode to low, medium or high sample rate MP3 which will determine how much bandwidth you use.
I've never used bubble remotely since you have to set it up manually since ssdp doesn't go over WAN connections (although I suppose you might be able to configure a vpn to do that).
Anyway bubble uses the DLNA server only so you'd use the existing generic template and name the new server as outside and tell it to always convert to mp3 (you can choose the bitrate).