INTERACT FORUM
More => Old Versions => JRiver Media Center 20 for Windows => Topic started by: spiggytopes on August 27, 2014, 11:59:56 am
-
Is it my imagination but is the video better in MC20?
Brighter colours?
Clearer, especially non-HD?
-
It shouldn't have changed.
The only thing I can think of, is that you were using Red October HQ and it has now switched to Red October Standard, allowing your video card "enhancements" to be applied. (ROHQ bypasses them, to have the best video quality)
-
Thanks, as always, for the prompt reply.
I'll check it.
-
I strongly suspect there is more coming in MC20 eventually, not included yet (which is, so far, much the same as MC19, but it is early yet).
Jim said this:
I believe the new video renderer, which is part of the JRiver Video Engine Hendrik has built, won't disappoint.
+1 to that.
-
I strongly suspect there is more coming in MC20 eventually, not included yet (which is, so far, much the same as MC19, but it is early yet).
Jim said this:
+1 to that.
Does the renderer work for windows as well as Linux?
-
In theory it can be used on Windows, but I have no idea why anyone would want to.
It'll not beat madVR, there is years of development to catch up on there, and the new one is based on OpenGL, which is not ideal on Windows, DirectX is usually faster and more reliable.
Plus, at least at first, the new OpenGL playback engine will severely lack features, and will need months to catch up to the Red October/DirectShow stuff.
-
Hendrik is sandbagging.
-
In theory it can be used on Windows, but I have no idea why anyone would want to.
It'll not beat madVR, there is years of development to catch up on there, and the new one is based on OpenGL, which is not ideal on Windows, DirectX is usually faster and more reliable.
Plus, at least at first, the new OpenGL playback engine will severely lack features, and will need months to catch up to the Red October/DirectShow stuff.
While it may not compete with madVR at the high-end, I wonder how it might compare to Red October Standard.
On lower-end systems, configuring madVR to a high performance state (faster scaling choices, enabling all the performance/quality trade-offs etc.) can actually work better than ROStd - but getting it to that state is not a user-friendly process.
The new renderer might be a viable alternative to that?
-
Let's give Hendrik time to see what it can do.
-
While it may not compete with madVR at the high-end, I wonder how it might compare to Red October Standard.
On lower-end systems, configuring madVR to a high performance state (faster scaling choices, enabling all the performance/quality trade-offs etc.) can actually work better than ROStd - but getting it to that state is not a user-friendly process.
The new renderer might be a viable alternative to that?
Since its OpenGL based it wouldn't support native DXVA2, which especially for low end systems makes it kinda impractical.