This patch didn't seem to address the issue I was seeing... When I monitor my LAN on normal playback of this football game, MC is taking ~20mbps. When I fast-forward (using the jump-30 seconds ahead), and I hit the forward key 4 times (2 minutes), my router goes bizerk. MC then hangs for approximately the same time. For example, if I fast forward just 30 seconds, it takes about 30 seconds for MC to respond. After the patch it does the same thing, but also consumes massive LAN bandwidth before starting the playback. Only did it once, so not sure if that matters, but it did not do that previously. I would hit play and it almost immediately started playback.
This isn't happening with everything for me, I've only noticed on my two recent recordings of the same program (704x480, 59.94 fps, 17GB ~4 hours). I just watched something recorded on the same channel, same specs, but it was only 30 minutes long and it had none of the ffwd delay issues. Perhaps it something that I did, but seeing the bandwidth jump like that made me think it was related to what you had mentioned (unnecessary data buffering).
Thanks!