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Author Topic: Does JRVR reset video gamma tables (when a 3DLUT is in use)?  (Read 800 times)

mattkhan

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Does JRVR reset video gamma tables (when a 3DLUT is in use)?
« on: April 26, 2023, 02:11:53 am »

One of the options in displaycal is whether to embed the 1DLUT into the generated 3DLUT, this is found at

Options > Advanced > Do not use video gard gamma table to apply calibration

As I understand it this option should be ticked only if JRVR resets the video card gamma table to a linear calibration when playback starts

I suspect this is the case for JRVR (it does reset that gamma table) but can that be confirmed (or refuted)?
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Hendrik

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Re: Does JRVR reset video gamma tables (when a 3DLUT is in use)?
« Reply #1 on: April 26, 2023, 02:22:56 am »

JRVR does not modify the gamma ramps, no.
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mattkhan

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Re: Does JRVR reset video gamma tables (when a 3DLUT is in use)?
« Reply #2 on: April 26, 2023, 03:04:06 am »

Can that be added as an option? It seems simpler to me to bake it all into one 3DLUT rather than having to think about 2 things that can theoretically vary independently.
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Hendrik

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Re: Does JRVR reset video gamma tables (when a 3DLUT is in use)?
« Reply #3 on: April 26, 2023, 03:07:14 am »

Microsoft strongly recommends against changing the gamma ramps from applications, because there is cases where its behavior is undefined, plus its a global change rather then only for the video image. Hence why its not done.
There is also no cross-platform equivalence of such an option.
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mattkhan

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Re: Does JRVR reset video gamma tables (when a 3DLUT is in use)?
« Reply #4 on: April 26, 2023, 04:23:39 am »

Ok I see

Why is it a problem if it is done for video only? I am assuming video is full screen so it's the only thing you can see anyway
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