This is just the thread i needed
Man was i fooled into thinking I was watching true DV lol
Here is what I understand so far
JRiver 31, and any other program that plays a DV file is not playing it in DV
It is either using the standard HDR Fallback layer or tone mapping DV to standard HDR, which will be static, not dynamic, and not real DV
So what is it playing then?
Is it "HDR"? "HDR 10"? "HDR 10+"
Why even have a DV file for PC software when it is not supported, why don't people just get/use the formats supported IE HDR 10 and 10+
Is there still some advantage that the file starts as a "DV" image?
i have played a few DV files in JRiver, and they looked amazing, and that was somehow downsampled.
i can only imagine how good an actual DV file must look
Correct any errors i make please,as all this is over my shrunken melon
i was naive thinking that if a file loads and plays, that is what it is putting out
I mean, Dolby owns ATMOS and Vision, and Dolby ATMOS plays unhampered in JRiver,i was naive to assume the same was true for DV
It it just a less expensive licensing fee issue that makes "Dolby ATMOS" available on PC/JRiver?
I read there is a "Dolby Vision" access for Windows,but after my nightmare with "Dolby Access", which i got only for gaming(And games like Resident Evil Village, man spectacular sound),but since there was/is NO way to disable it, make it go away and leave my audio alone until i want it(Only gaming), it made a mess of my music, so i uninstalled, and Microsoft actually refunded me lol
i would definitely buy access if i could shut it off and up until i wanted it tho, but no matter what the Google search/MS says,i tried em all,it will not just go away
A shame,so long story,i won't buy "Dolby Vision" access either
I am confused tho,why are companies making DV PC games when Win dont support that?
And why does "Dolby ATMOS" work on a PC,but not in games,and we need that crappy program for ATMOS in games?
Cheers