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Author Topic: Cover art scaling  (Read 1379 times)

Sesam

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Cover art scaling
« on: August 22, 2014, 04:58:11 pm »

The new cover art scaling feature is a bit weird, it kinda makes sense in Playing now > Player view, as if you have a really low resolution cover image, you might not want it stretched. But in the small display section it's not functional because:

strech:


100%:


As you can't change the height of the display section, you are either going to see just a small part of the full resolution cover. Ideally you would be able to change this display section height (as I think the height is too short for high resolution monitors), or to have the cover always stretched in this window.
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Awesome Donkey

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Re: Cover art scaling
« Reply #1 on: August 22, 2014, 06:17:30 pm »

I noticed that issue too with the image scaling. Perhaps it should only scale to 100% when using display view (CTRL + 3) and detach display view (CTRL + 6)?
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Matt

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Re: Cover art scaling
« Reply #2 on: August 25, 2014, 09:43:02 am »

The new cover art scaling feature is a bit weird, it kinda makes sense in Playing now > Player view, as if you have a really low resolution cover image, you might not want it stretched. But in the small display section it's not functional because:

Next build:
Changed: Cover art scaling is locked on when the display is in the small Action Window.
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Matt Ashland, JRiver Media Center
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