INTERACT FORUM

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1]   Go Down

Author Topic: NVIDIA stops support for 3D from 430 driver  (Read 8774 times)

tij

  • MC Beta Team
  • Citizen of the Universe
  • *****
  • Posts: 1557
NVIDIA stops support for 3D from 430 driver
« on: April 26, 2019, 11:50:55 am »

Starting from NVIDIA 430 driver, you will lose the ability to output frame pack 3D (stereoscopic setting in NVIDIA control panel just disappear … and it will disappear from Windows Display Setting) … madVR will output 3D as SBS (side by side) or OU (over/under)

latest driver that still got stereoscopic settings is 425.31 and supports

another bloody nail into 3D coffin … if AMD still supports 3D when its time for me to upgrade, that's where my money will go … lousy NVIDIA … could not left it alone (could have drop support but still leave it there)
Logged
HTPC: Win11 Pro, MC: latest 31(64b), NV Driver: v425.31, CPU: i9-12900K, 32GB RAM, GeForce: 2080ti
Screen: LG 2016 E6
NAS: FreeNAS 11.1, SuperMicro SSG-5048R-E1CR36L, E5-1620v4, 64GB ECC RAM, 18xUltrastar He12-SAS3 drives, 2x240GB SSD (OS)

Hendrik

  • Administrator
  • Citizen of the Universe
  • *****
  • Posts: 10711
Re: NVIDIA stops support for 3D from 430 driver
« Reply #1 on: April 26, 2019, 11:55:45 am »

New TVs discontinued 3D as well. Everyone needs to face that its eventually just going to go away.
Logged
~ nevcairiel
~ Author of LAV Filters

JimH

  • Administrator
  • Citizen of the Universe
  • *****
  • Posts: 71354
  • Where did I put my teeth?
Re: NVIDIA stops support for 3D from 430 driver
« Reply #2 on: April 26, 2019, 12:21:40 pm »

New TVs discontinued 3D as well. Everyone needs to face that its eventually just going to go away.
TV's
Logged

tij

  • MC Beta Team
  • Citizen of the Universe
  • *****
  • Posts: 1557
Re: NVIDIA stops support for 3D from 430 driver
« Reply #3 on: April 26, 2019, 01:19:21 pm »

Last frontier are projectors ... those are still available in 3D ... when projectors stop 3D ... it will be final nail in the coffin

In 2017 we lost 3D TV ... 2019 NVDIA drops it ... 2021 projectors drop it?

I personally enjoy movies in 3D ... it’s not practical for everyday TV ... but for dedicated movie watch it’s fun

I will cling to this till one of component in my video chain that support 3D will fail on me
Logged
HTPC: Win11 Pro, MC: latest 31(64b), NV Driver: v425.31, CPU: i9-12900K, 32GB RAM, GeForce: 2080ti
Screen: LG 2016 E6
NAS: FreeNAS 11.1, SuperMicro SSG-5048R-E1CR36L, E5-1620v4, 64GB ECC RAM, 18xUltrastar He12-SAS3 drives, 2x240GB SSD (OS)

Hendrik

  • Administrator
  • Citizen of the Universe
  • *****
  • Posts: 10711
Re: NVIDIA stops support for 3D from 430 driver
« Reply #4 on: April 26, 2019, 02:25:48 pm »

TV's

Didn't your own post contain opposing opinions on using apostrophe on plural? :d
Logged
~ nevcairiel
~ Author of LAV Filters

RD James

  • Citizen of the Universe
  • *****
  • Posts: 1871
Re: NVIDIA stops support for 3D from 430 driver
« Reply #5 on: April 26, 2019, 03:14:36 pm »

Fortunately for media this is not much of a setback if you have a 4K 3DTV, as side-by-side still results in a 1920x2160 image - so the source will be upscaled rather than downscaled as it was on a 1080p display.
 
This is a huge loss for anyone that likes playing 3D games though, as many games were only supported by 3D Vision rather than having a platform-agnostic side-by-side output.
And for me, gaming is what made 3D interesting. I really didn't care for 3D movies much, but 3D gaming was amazing.
VR looks like the next step for anyone interested in 3D, but it's expensive and there are a lot of compromises right now. It's also largely a solo activity rather than something which can be enjoyed as a group.

New TVs discontinued 3D as well. Everyone needs to face that its eventually just going to go away.
The most frustrating thing is that 3D was just starting to get really good with LG's 4K OLEDs.
The 4K resolution meant that while passive 3D still halved the output resolution, you still had enough resolution for the image to look good, while being much more comfortable to watch.
They were also double the brightness of any other 3DTV at the time, and that would only have improved with the current push for HDR and higher brightness displays.
Logged

tij

  • MC Beta Team
  • Citizen of the Universe
  • *****
  • Posts: 1557
Re: NVIDIA stops support for 3D from 430 driver
« Reply #6 on: April 27, 2019, 12:37:40 am »

The most frustrating thing is that 3D was just starting to get really good with LG's 4K OLEDs.

Managed to get two LG OLED late 2017 (realized too slow that they stop doing 3D) … E6 and C6 … both had small problems (one has slight screen burn … another stuck red pixel in corner … both problems not noticeable during playback … but it still eat at my heart) … still its amazing 3D (and HDR)

Like RD James said … pity they stop doing this as it was really awesome
Logged
HTPC: Win11 Pro, MC: latest 31(64b), NV Driver: v425.31, CPU: i9-12900K, 32GB RAM, GeForce: 2080ti
Screen: LG 2016 E6
NAS: FreeNAS 11.1, SuperMicro SSG-5048R-E1CR36L, E5-1620v4, 64GB ECC RAM, 18xUltrastar He12-SAS3 drives, 2x240GB SSD (OS)

tij

  • MC Beta Team
  • Citizen of the Universe
  • *****
  • Posts: 1557
Re: NVIDIA stops support for 3D from 430 driver
« Reply #7 on: May 21, 2019, 02:10:38 pm »

Combing through nvidia forums indicate that nvidia aint gonna reverse their decision. So no 3D TV for future nvidia drivers starting from 430 ... they say they will keep updating 418 till next year (though i find 425 also support 3D TV)

Thought of jumping to AMD ... but after some googling it seems AMD hd3d feature (one that support 3d tv) been dead even longer

Nvidia forums suggested using dual boot - one for 3d with older nvidia driver ... and one for latest one ... Windows 10 pro was suggested as it can prevent force driver update through group policy, but that possibly could not last (MS is notorious for forcing updates on Windows 10) ... Windows 7 and even Windows 8.1 was suggested

So i thought ... LG OLED are 4k ... and MadVR supports 3D output in Top/Bottom ... so i set 3D content to output in 2160p23 with 3d set on Top/Bottom ... that way i dont loose any resolution of original picture ... since LG uses passive with alternating horizontal lines for each eye ... obviously this method looses halve vertical resolution if you using active 3D (or passive 3D on projector) ... but in my LG case this cause no loss in 3D picure quality and it still looks stunning

you need to make sure nvidia/Windows does not go into 3D mode (it causes my MC to crash) ... there is a setting in MadVR that controls that

PS. tried setting custom resolution in MadVR 3840x4320 ... but GPU did not accept that (i doubt tv will accept that too)

PSS. down side to this is ... my TV does not go into 3d mode automatically ... and 3d button on remote must be pressed to start 3d
Logged
HTPC: Win11 Pro, MC: latest 31(64b), NV Driver: v425.31, CPU: i9-12900K, 32GB RAM, GeForce: 2080ti
Screen: LG 2016 E6
NAS: FreeNAS 11.1, SuperMicro SSG-5048R-E1CR36L, E5-1620v4, 64GB ECC RAM, 18xUltrastar He12-SAS3 drives, 2x240GB SSD (OS)

jmone

  • Administrator
  • Citizen of the Universe
  • *****
  • Posts: 14266
  • I won! I won!
Re: NVIDIA stops support for 3D from 430 driver
« Reply #8 on: May 22, 2019, 03:37:03 am »

The latest 4K PJ are still supporting 3D.  I only have a dozen or so 3D-BD but will give it a try on Top/Bottom.  As others have mentioned I'd expect no loss in visual resolution on 4K displays but expect that I'll have to manually select 3D on my JVC.  The upside is that kicking the entire playback chain into FramePacked could be .... unpredictable sometimes. 
Logged
JRiver CEO Elect

TheShoe

  • MC Beta Team
  • Citizen of the Universe
  • *****
  • Posts: 783
Re: NVIDIA stops support for 3D from 430 driver
« Reply #9 on: May 28, 2019, 07:00:25 pm »

i am ok with sticking with my current nvidia drivers until such time as they stop working with windows updates.   that too i find little reason any longer to update.   everything just plain works fine now.  having windows 10 professional i can also stop the forced updates.

i have two 65” OLED Lg sets from 2016 that both support 3D.  with over 100 3D movies i wanted a backup.  my old Plasma TV also supports 3D.  we love to watch 3D - have a crazy nu, er of passive glasses at this point too, from movies at the cinema.  great place to grab kids-sized glasses.

i am considering a projector at some point though these LG oled TVs are so perfect i will just wait until both panels wear out.   and they will.  each only has about 2500 hours on the. after a couple years so plenty of life left.

the final nail in the coffin will be if madshi and or hendrik remove support.    please don’t :)

-

note that i have not tried full res SBS or TAB.  does madvr output frame packed that way if the driver won’t support it?   in the end the TV should be rendering the same i think....

i can live with pushing a button on a remote to engage 3D



Logged
TV: LG OLED C1 83"
3D: LG OLED C6 65" (two) - madVR MVC->SBS
3D: Valve Index (using Media Center+MadVR) + Virtual Home Theater (Steam)
HTPC: Core i7, Win11, nVidia 3090RTX
Storage: 500TB Snapraid via SMB to Ubuntu 18 LTS server
Audio: exaSound e68 Multichannel USB DAC, Sonus Faber Speakers, REL Subx2
Video: HDMI 2.1/4K@120Hz, JRVR (2D), MadVR (3D), 7.1 Channel Audio into AMPs: Conrad Johnson 2/5 Channel Amps, Marantz av8805A PreAmp
Cables: Shotgun Interconnects, AudioQuest Cinnamon 48GB HDMI cables

Hendrik

  • Administrator
  • Citizen of the Universe
  • *****
  • Posts: 10711
Re: NVIDIA stops support for 3D from 430 driver
« Reply #10 on: May 29, 2019, 05:24:39 am »

note that i have not tried full res SBS or TAB.  does madvr output frame packed that way if the driver won’t support it?   in the end the TV should be rendering the same i think....

Yes. You can also configure madVR to specifically request that output format for testing purposes. On a 4K screen that should also not result in any resolution loss, since 3D is all 1080p only.

As mentioned that'll require a button push to activate, but if that doesn't bother you, its a great alternative.
Logged
~ nevcairiel
~ Author of LAV Filters

rec head

  • Citizen of the Universe
  • *****
  • Posts: 1004
Re: NVIDIA stops support for 3D from 430 driver
« Reply #11 on: August 25, 2019, 08:57:59 am »

Combing through nvidia forums indicate that nvidia aint gonna reverse their decision. So no 3D TV for future nvidia drivers starting from 430 ... they say they will keep updating 418 till next year (though i find 425 also support 3D TV)


Can someone explain what it means that the 418 drivers will keep getting updated? Looking at the Nvidia download site the latest 418.91 is from February.

Also just so I'm clear on this; if I updated to the latest driver I could still output 3D if I change my madVR settings to Side-by-Side or Top-and-Bottom. The only drawback would be that I would have to manually change my TV to 3D mode? No loss in quality?

Thanks.
Logged

tij

  • MC Beta Team
  • Citizen of the Universe
  • *****
  • Posts: 1557
Re: NVIDIA stops support for 3D from 430 driver
« Reply #12 on: August 25, 2019, 09:58:56 am »

Can someone explain what it means that the 418 drivers will keep getting updated? Looking at the Nvidia download site the latest 418.91 is from February.

Also just so I'm clear on this; if I updated to the latest driver I could still output 3D if I change my madVR settings to Side-by-Side or Top-and-Bottom. The only drawback would be that I would have to manually change my TV to 3D mode? No loss in quality?

Thanks.
theoretically, it means NVidia will update 418 when it feels like it (most likely due to security reason)

I am outputting 3D as Top and Bottom … no there is no loss in quality (don't do side by side) … you will get 1080 vertical lines per eye on 4K screen … as original image was 1080p anyway … no loss in resolution

2 drawbacks actually … both easily overcome

(1) depending on TV … you might need to manually select 3D side-by-side top-bottom (you can try this with 418 drivers too)

(2) when your 3D was outputted in frame pack … there was possibility you switch TV to 2D mode and watch movie in 2D … with MadVR outputting Top-Bottom … you disable 3D … and you get Top-Bottom image (so cannot watch in 2D)

Walk around is to create symbolic link to your rip ([mklink] in MS Windows … [link] in FreeBSD … goofle their syntax) … basically it creates a shortcut, but unlike shortcut it behaves like actual file … so your HDD have one copy of data … while your OS has two files pointing to that data

lets say in may case my 3D files have extension *.mk3d … I then create symbolic link to that file and just name it with extension *.mkv … then in madVR, I only enable 3D output if file extension is .mk3D (I usually create separate directory for symbolic link files to keep track on them)

ofcourse in your MC library you will have 2 version of movies listed (one for actual file … one for symbolic link one)
Logged
HTPC: Win11 Pro, MC: latest 31(64b), NV Driver: v425.31, CPU: i9-12900K, 32GB RAM, GeForce: 2080ti
Screen: LG 2016 E6
NAS: FreeNAS 11.1, SuperMicro SSG-5048R-E1CR36L, E5-1620v4, 64GB ECC RAM, 18xUltrastar He12-SAS3 drives, 2x240GB SSD (OS)

tij

  • MC Beta Team
  • Citizen of the Universe
  • *****
  • Posts: 1557
Re: NVIDIA stops support for 3D from 430 driver
« Reply #13 on: August 25, 2019, 10:06:12 am »

forgot to mention last drawback ... MC menus (selecting subtitles and playback control) overlaid on screen ... will look vertically stretched (still usable ... but if you do side-by-side it will be garbage)
Logged
HTPC: Win11 Pro, MC: latest 31(64b), NV Driver: v425.31, CPU: i9-12900K, 32GB RAM, GeForce: 2080ti
Screen: LG 2016 E6
NAS: FreeNAS 11.1, SuperMicro SSG-5048R-E1CR36L, E5-1620v4, 64GB ECC RAM, 18xUltrastar He12-SAS3 drives, 2x240GB SSD (OS)

rec head

  • Citizen of the Universe
  • *****
  • Posts: 1004
Re: NVIDIA stops support for 3D from 430 driver
« Reply #14 on: August 25, 2019, 11:37:05 am »

Thanks. I'm going to leave everything as is right now because it is working but it is good to know that if a video driver breaks 3D I still have an option.
Logged

RoderickGI

  • MC Beta Team
  • Citizen of the Universe
  • *****
  • Posts: 8186
Re: NVIDIA stops support for 3D from 430 driver
« Reply #15 on: August 25, 2019, 07:35:55 pm »

When you first posted this I updated to Version 425.31 of the nVidia drivers, which were a bit hard to find if I remember correctly, as I was being directed to the 418 all the time. The nVidia pages on it weren't much help, I have to say.

Anyway, I found madVR and/or the TV weren't switching to frame pack 3D automatically, as they had been doing before, so I tried side-by-side and found that worked okay. Also tried top-bottom which was okay. But both required manual switching of the TV.

I still haven't gone back and gotten frame pack 3D to work automatically as it used to on earlier driver, but now using 425.31. Do you have that working tij? Or am I going to have to go back to 418?

Logged
What specific version of MC you are running:MC27.0.27 @ Oct 27, 2020 and updating regularly Jim!                        MC Release Notes: https://wiki.jriver.com/index.php/Release_Notes
What OS(s) and Version you are running:     Windows 10 Pro 64bit Version 2004 (OS Build 19041.572).
The JRMark score of the PC with an issue:    JRMark (version 26.0.52 64 bit): 3419
Important relevant info about your environment:     
  Using the HTPC as a MC Server & a Workstation as a MC Client plus some DLNA clients.
  Running JRiver for Android, JRemote2, Gizmo, & MO 4Media on a Sony Xperia XZ Premium Android 9.
  Playing video out to a Sony 65" TV connected via HDMI, playing digital audio out via motherboard sound card, PCIe TV tuner

tij

  • MC Beta Team
  • Citizen of the Universe
  • *****
  • Posts: 1557
Re: NVIDIA stops support for 3D from 430 driver
« Reply #16 on: August 25, 2019, 10:00:19 pm »

When you first posted this I updated to Version 425.31 of the nVidia drivers, which were a bit hard to find if I remember correctly, as I was being directed to the 418 all the time. The nVidia pages on it weren't much help, I have to say.

Anyway, I found madVR and/or the TV weren't switching to frame pack 3D automatically, as they had been doing before, so I tried side-by-side and found that worked okay. Also tried top-bottom which was okay. But both required manual switching of the TV.

I still haven't gone back and gotten frame pack 3D to work automatically as it used to on earlier driver, but now using 425.31. Do you have that working tij? Or am I going to have to go back to 418?


I am on 425.31 … frame packing switching still work (in NVidia control panel there should be setting for Stereoscopic 3D … if that's there 3D should work)
Logged
HTPC: Win11 Pro, MC: latest 31(64b), NV Driver: v425.31, CPU: i9-12900K, 32GB RAM, GeForce: 2080ti
Screen: LG 2016 E6
NAS: FreeNAS 11.1, SuperMicro SSG-5048R-E1CR36L, E5-1620v4, 64GB ECC RAM, 18xUltrastar He12-SAS3 drives, 2x240GB SSD (OS)

RoderickGI

  • MC Beta Team
  • Citizen of the Universe
  • *****
  • Posts: 8186
Re: NVIDIA stops support for 3D from 430 driver
« Reply #17 on: August 25, 2019, 10:07:27 pm »

Yep, that's there.

When I turned that on things didn't work correctly. I can't remember if it was previously turned on, or if it was off and madVR turned it on as required. I think the latter.

I'll have to test and play around with settings again. Or find the thread that went through it all.
Logged
What specific version of MC you are running:MC27.0.27 @ Oct 27, 2020 and updating regularly Jim!                        MC Release Notes: https://wiki.jriver.com/index.php/Release_Notes
What OS(s) and Version you are running:     Windows 10 Pro 64bit Version 2004 (OS Build 19041.572).
The JRMark score of the PC with an issue:    JRMark (version 26.0.52 64 bit): 3419
Important relevant info about your environment:     
  Using the HTPC as a MC Server & a Workstation as a MC Client plus some DLNA clients.
  Running JRiver for Android, JRemote2, Gizmo, & MO 4Media on a Sony Xperia XZ Premium Android 9.
  Playing video out to a Sony 65" TV connected via HDMI, playing digital audio out via motherboard sound card, PCIe TV tuner

tij

  • MC Beta Team
  • Citizen of the Universe
  • *****
  • Posts: 1557
Re: NVIDIA stops support for 3D from 430 driver
« Reply #18 on: August 25, 2019, 11:01:47 pm »

If you turning it on Desktop to see it in 3D … Destop resolution must be 1080p23 for 3D to kick in

When you mess with Top/Bottom (don't do Side by Side or overlaid MC OSD will be garbage), you probably mess up some setting for 3D in madVR

Things to check for framepack:

in [devices]
 [properties] 3D should be "auto"
 [display modes] should be only "1080p23"

in [rendering]
 [stereo 3D]
   [when playing 2d content] … "disable OS sterei 3D..."
   [when playing 3d content] … "enable"
   [restore os stereo 3d...] … ticked
Logged
HTPC: Win11 Pro, MC: latest 31(64b), NV Driver: v425.31, CPU: i9-12900K, 32GB RAM, GeForce: 2080ti
Screen: LG 2016 E6
NAS: FreeNAS 11.1, SuperMicro SSG-5048R-E1CR36L, E5-1620v4, 64GB ECC RAM, 18xUltrastar He12-SAS3 drives, 2x240GB SSD (OS)

TheShoe

  • MC Beta Team
  • Citizen of the Universe
  • *****
  • Posts: 783
Re: NVIDIA stops support for 3D from 430 driver
« Reply #19 on: December 15, 2019, 11:41:20 am »

Heads up for Windows 10 Pro users:

For over a year Windows 10 update never insisted I update the nVidia display driver.  Today it did and I could not prevent it from doing so if I were to continue to use Windows update (since you can't select which updates to install).  By default, I have Win10 Pro configured to not install updates until I decide to do so (I think in latest Windows Fall update, this is now also limited across all versions).

I let it update expecting to have to roll back the nVidia display driver.  Sure enough 3D is removed and you get MVC rendering as SBS.  Fine but for now I am not going that route.  So I re-installed the last nVidia driver with 3D Vision support and am back to "normal".

I did find that with Windows 10 Pro you can change the system policy template for windows update to prevent driver updates.  Will see if that works, though now I expect I will not see potentially other critical updates.  Tend to like complete control over driver updates in any case.

Instructions here:

https://www.groovypost.com/howto/disable-automatic-hardware-driver-updates-on-windows-10/


Logged
TV: LG OLED C1 83"
3D: LG OLED C6 65" (two) - madVR MVC->SBS
3D: Valve Index (using Media Center+MadVR) + Virtual Home Theater (Steam)
HTPC: Core i7, Win11, nVidia 3090RTX
Storage: 500TB Snapraid via SMB to Ubuntu 18 LTS server
Audio: exaSound e68 Multichannel USB DAC, Sonus Faber Speakers, REL Subx2
Video: HDMI 2.1/4K@120Hz, JRVR (2D), MadVR (3D), 7.1 Channel Audio into AMPs: Conrad Johnson 2/5 Channel Amps, Marantz av8805A PreAmp
Cables: Shotgun Interconnects, AudioQuest Cinnamon 48GB HDMI cables

henkeli

  • Recent member
  • *
  • Posts: 28
Re: NVIDIA stops support for 3D from 430 driver
« Reply #20 on: March 11, 2020, 12:04:56 pm »

Hello all.

I have recently built an HTPC and have tested 3D MVC/FP on both an RTX2080 and an RX580 with JRiver 26.
The RTX2080 required install of the older 3D Vision driver. There is a hack out there on the nVidia forums to merge the old 3D driver files into the current driver packages, but that is obviously unsupported.
The RX580 worked out of the box with its current driver installed.
I am sticking with AMD because of this.
They'll have to pry 3D MVC/FP projected onto my 135" screen from my cold dead hands!

My HDMI chain is HTPC RX580 HDMI 2.0 -> Denon X2600H -> Epson 2150
I am probably going to swap out the RX580 for a newer RX5500XT due to power/thermals and SFF case fitment.

Just curious to the poster who read about problems with AMD cards - what exactly was the issue? I have noticed nothing unusual so far about playback with JRiver and madVR.

Logged

stewart_pk

  • Citizen of the Universe
  • *****
  • Posts: 648
Re: NVIDIA stops support for 3D from 430 driver
« Reply #21 on: March 11, 2020, 08:45:48 pm »

I have noticed nothing unusual so far about playback with JRiver and madVR.

I've been using AMD cards for quite a few years with madVR and JRiver minimal problems.
I've recently upgraded to a 5700XT using the latest drivers and it works really well including 3D.
Logged

henkeli

  • Recent member
  • *
  • Posts: 28
Re: NVIDIA stops support for 3D from 430 driver
« Reply #22 on: March 12, 2020, 02:12:03 pm »

I've been using AMD cards for quite a few years with madVR and JRiver minimal problems.
I've recently upgraded to a 5700XT using the latest drivers and it works really well including 3D.

Ok, thanks for the confirmation. Good to hear. I think the support is contained within UVD, which has now evolved to VCN with the modern cards. Hopefully they will not purposely drop it.

https://en.wikipedia.org/wiki/Video_Core_Next



Logged

TheShoe

  • MC Beta Team
  • Citizen of the Universe
  • *****
  • Posts: 783
Re: NVIDIA stops support for 3D from 430 driver
« Reply #23 on: April 04, 2020, 09:59:47 am »

Was playing around with the latest nVidia drivers to address a DX12 issue with a game.  While it resolved the issue, it of course removed 3D support.  madVR will output SBS and I can manually enable 3D on my LG OLED.  What I noticed however is that the 3D is "blurrier" and not quite as sharp as MVC (frame packed).  It was the first time 3D bothered my eyes.

Upon reverting back to the nVidia 425.31 drivers, they refused to install.  It turns out there are two types of nVidia drivers now, "Standard" and "DCH".  the latter is a new packaging of the driver and something sort-of enforced by Microsoft.  In order to restore the older driver, I had to go to add/remove programs and manually remove the latest nVidia driver, which in my version of Windows 10 reverted to 432.0 (Standard).  From there I could install 425.31.  whew!

There are posts on the nVidia forums that you can also use DDU (Display Driver Uninstall) to solve this but you need to disconnect from the 'net else it seems to just download/install DCH drivers again.

I really don't like yielding control of my hardware/software this way.  Thankfully I've blocked Windows from updating my display drivers, but that's only because I have Win10 Prof and set policies that so far, Microsoft has honored.  Time will tell.

Anyway - thought I would share for those like me who still purchase/watch 3D and desire to do so for a long time!

It's possible the SBS 3D could be adjusted to correct the bluriness, but not willing to invest the time at this point until necessary.  As for the gaming?  I'm just going to either dual-boot or build another PC with an RTX 2080Ti anyway, once Cyberpunk comes out.

Logged
TV: LG OLED C1 83"
3D: LG OLED C6 65" (two) - madVR MVC->SBS
3D: Valve Index (using Media Center+MadVR) + Virtual Home Theater (Steam)
HTPC: Core i7, Win11, nVidia 3090RTX
Storage: 500TB Snapraid via SMB to Ubuntu 18 LTS server
Audio: exaSound e68 Multichannel USB DAC, Sonus Faber Speakers, REL Subx2
Video: HDMI 2.1/4K@120Hz, JRVR (2D), MadVR (3D), 7.1 Channel Audio into AMPs: Conrad Johnson 2/5 Channel Amps, Marantz av8805A PreAmp
Cables: Shotgun Interconnects, AudioQuest Cinnamon 48GB HDMI cables

rec head

  • Citizen of the Universe
  • *****
  • Posts: 1004
Re: NVIDIA stops support for 3D from 430 driver
« Reply #24 on: April 05, 2020, 08:19:37 am »

No idea what Nvidia driver I'm using but my 3D stopped working. I read somewhere on here that using the Top and Bottom (that might not be the exact name) setting and that is what I used. I do have to press the 3D button on the TV but it works. My initial impression is that there was less ghosting than previous but after watching some Avatar it seems about the same. I don't watch enough 3D to mess with it too much. Overall I think I spent way less time making a few adjustments than trying to get drivers to work. The problem for me and this doesn't seem to be driver or 3D type dependent is balancing judder vs soap opera effect.
Logged

TheShoe

  • MC Beta Team
  • Citizen of the Universe
  • *****
  • Posts: 783
Re: NVIDIA stops support for 3D from 430 driver
« Reply #25 on: April 06, 2020, 09:39:58 pm »

i decided to test top-and-bottom this time with the latest nVidia drivers and I think it looks quite a bit better than SBS - as good as frame packed I think; have to test more - The Hobbit and the Good Dinosaur are two exceptional 3D Movies.  Good enough in fact I'll stick with them I think and just take that extra step of pushing the "3D" button on the remote to toggle the LG 3D feature.

I did have to dial back the upscaling madvr settings as it was punishing my GPU (1080Ti).

Interestingly 3D enabled this way on the LG creates a kind of a cool effect on the Windows desktop and Media Center in its standard view: all my movies are stacks (custom display) and the stacks themselves now look 3D and have depth to them.

One can drive themselves nutty with all these settings. Glad they are there; maybe I should actually watch something ;)
Logged
TV: LG OLED C1 83"
3D: LG OLED C6 65" (two) - madVR MVC->SBS
3D: Valve Index (using Media Center+MadVR) + Virtual Home Theater (Steam)
HTPC: Core i7, Win11, nVidia 3090RTX
Storage: 500TB Snapraid via SMB to Ubuntu 18 LTS server
Audio: exaSound e68 Multichannel USB DAC, Sonus Faber Speakers, REL Subx2
Video: HDMI 2.1/4K@120Hz, JRVR (2D), MadVR (3D), 7.1 Channel Audio into AMPs: Conrad Johnson 2/5 Channel Amps, Marantz av8805A PreAmp
Cables: Shotgun Interconnects, AudioQuest Cinnamon 48GB HDMI cables

Hilton

  • Regular Member
  • Citizen of the Universe
  • *****
  • Posts: 1291
Re: NVIDIA stops support for 3D from 430 driver
« Reply #26 on: April 12, 2020, 01:54:56 am »

For those wondering...

I've tried the bringback3dv.exe dll auto patch for later drivers and it does what it says on the tin.

framepacking works again and 3dTV play shows in the Nvidia control panel.

HOWEVER....  MadVR doesnt seem to be able to hook into the drivers and autoswitch to framepacking correctly anymore so it's not really a solution as MadVR will only output SBS in half rez. (even with all the proper settings, - Auto 3D 2d off 3d on rendering etc) 

With 3d Stereoscopic checked in Nvidia control panel the projector switches correctly to 3D FP but shows as 3D SBS.  With Stereoscopic turned off, the projector stays in 2D 24p and displays 3D SBS.
So it's very close to working but no cigar...

So for those that want to play 3D games you can atleast still get them to work for now, however looks like 3D SBS or 3D TB is the best we can do for now with MadVR unless you stay on a much older driver (425.31)

More info on bringback3dv here
https://www.mtbs3d.com/phpBB/viewtopic.php?f=105&t=23752
Logged

TheShoe

  • MC Beta Team
  • Citizen of the Universe
  • *****
  • Posts: 783
Re: NVIDIA stops support for 3D from 430 driver
« Reply #27 on: April 13, 2020, 07:33:15 am »

Thanks for the link.  I was reading over in the nVidia forums about various driver re-packagaes to bring back 3D.

on a 4K TV at least, we can get full 1080p/eye using SBS or OU (top and bottom) 3D instead of losing half the resolution.

Logged
TV: LG OLED C1 83"
3D: LG OLED C6 65" (two) - madVR MVC->SBS
3D: Valve Index (using Media Center+MadVR) + Virtual Home Theater (Steam)
HTPC: Core i7, Win11, nVidia 3090RTX
Storage: 500TB Snapraid via SMB to Ubuntu 18 LTS server
Audio: exaSound e68 Multichannel USB DAC, Sonus Faber Speakers, REL Subx2
Video: HDMI 2.1/4K@120Hz, JRVR (2D), MadVR (3D), 7.1 Channel Audio into AMPs: Conrad Johnson 2/5 Channel Amps, Marantz av8805A PreAmp
Cables: Shotgun Interconnects, AudioQuest Cinnamon 48GB HDMI cables

tij

  • MC Beta Team
  • Citizen of the Universe
  • *****
  • Posts: 1557
Re: NVIDIA stops support for 3D from 430 driver
« Reply #28 on: April 13, 2020, 08:50:26 am »

Use Over/Under ... that way MC menus/control are still usable (one eye will see it)

SBS make those unusable if you wearing 3D glasses

For LG 4K OLED ... Over/Under is also preferable as it “interlace” each line for right/left eye (and those interlace line run horizontal)
Logged
HTPC: Win11 Pro, MC: latest 31(64b), NV Driver: v425.31, CPU: i9-12900K, 32GB RAM, GeForce: 2080ti
Screen: LG 2016 E6
NAS: FreeNAS 11.1, SuperMicro SSG-5048R-E1CR36L, E5-1620v4, 64GB ECC RAM, 18xUltrastar He12-SAS3 drives, 2x240GB SSD (OS)

TheShoe

  • MC Beta Team
  • Citizen of the Universe
  • *****
  • Posts: 783
Re: NVIDIA stops support for 3D from 430 driver
« Reply #29 on: April 13, 2020, 10:26:54 am »

yes - exactly what my testing revealed and why i decided to go with latest drivers (for games) since i could keep full res with OU 3D.   downside is having to enable 3D from the remote but i can manage that :)

i did discover with my LG OLED 2016 model that once i enable 3D manually, i can toggle it on and off with a button.   however from that point until i reboot the TV, frame packed will  no longer auto switch the TV into 3D.   this is not Media Center, but i suspect a bug in the TV’s firmware.   
Logged
TV: LG OLED C1 83"
3D: LG OLED C6 65" (two) - madVR MVC->SBS
3D: Valve Index (using Media Center+MadVR) + Virtual Home Theater (Steam)
HTPC: Core i7, Win11, nVidia 3090RTX
Storage: 500TB Snapraid via SMB to Ubuntu 18 LTS server
Audio: exaSound e68 Multichannel USB DAC, Sonus Faber Speakers, REL Subx2
Video: HDMI 2.1/4K@120Hz, JRVR (2D), MadVR (3D), 7.1 Channel Audio into AMPs: Conrad Johnson 2/5 Channel Amps, Marantz av8805A PreAmp
Cables: Shotgun Interconnects, AudioQuest Cinnamon 48GB HDMI cables

tij

  • MC Beta Team
  • Citizen of the Universe
  • *****
  • Posts: 1557
Re: NVIDIA stops support for 3D from 430 driver
« Reply #30 on: April 13, 2020, 12:39:10 pm »

yes - exactly what my testing revealed and why i decided to go with latest drivers (for games) since i could keep full res with OU 3D.   downside is having to enable 3D from the remote but i can manage that :)

i did discover with my LG OLED 2016 model that once i enable 3D manually, i can toggle it on and off with a button.   however from that point until i reboot the TV, frame packed will  no longer auto switch the TV into 3D.   this is not Media Center, but i suspect a bug in the TV’s firmware.

I confirm that once 3D button is used on remote of LG E6 … frame pack will not auto-switch 3D until TV is restarted

Another big drawback of Over/Under … cannot easily watch those 3D movies in 2D (with frame-pack output … hitting 3D button on remote toggles movie between 2D and 3D … with over/under - 2D is just over/under lol)

I can think of two way to walk around that limitation:

1. can set up a profile in MadVR to not output O/U for 3D and just output 2D, then assign shortcut button to it

2. create a symbolic link to 3D rip … then can use real file for 3D playback and symbolic link to play it in 2D (for example my 3D files are named *.mk3d … I name *.mkv its symbolic link … then madVR use extension of files to decide whether to play 2D or 3D)
Logged
HTPC: Win11 Pro, MC: latest 31(64b), NV Driver: v425.31, CPU: i9-12900K, 32GB RAM, GeForce: 2080ti
Screen: LG 2016 E6
NAS: FreeNAS 11.1, SuperMicro SSG-5048R-E1CR36L, E5-1620v4, 64GB ECC RAM, 18xUltrastar He12-SAS3 drives, 2x240GB SSD (OS)

henkeli

  • Recent member
  • *
  • Posts: 28
Re: NVIDIA stops support for 3D from 430 driver
« Reply #31 on: April 29, 2020, 11:14:33 pm »


COME HOME 3D BROS

Logged
Pages: [1]   Go Up