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Author Topic: Build 315 and prior do not resume viz's  (Read 732 times)

DillWeed

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Build 315 and prior do not resume viz's
« on: June 28, 2002, 05:08:14 pm »

MJ lookin' fine! One thing still bugging me...

Visualizations do not restore when resuming XP (coming out of standby) when the DirectX drawing engine is used. Standard drawing engine does not exhibit this problemo.

Verified this on two machines: One with Nvidia GeForce chipset (this one) and one with Intel i810e chipset. This one:

Media Jukebox PLUS 8.0.315
Install Path: D:\Program Files\J River\Media Jukebox\

CPU: Intel Pentium II 397 MHz MMX
Memory: Total - 261 MB, Free - 88 MB
OS: Microsoft Windows XP  Workstation 5.1  (Build 2600)

Internet Explorer: 6.0.2600.0000
ComCtl32.dll: 6.00.2600.0000
Shlwapi.dll: 6.00.2600.0000
Shell32.dll: 6.00.2600.0000
wnaspi32.dll: 4.70 , ASPI for Win32         DLL, Copyright © 1989-2001 Adaptec, Inc.
Aspi32.sys: 4.70

-DW
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Matt

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RE:Build 315 and prior do not resume viz's
« Reply #1 on: June 28, 2002, 07:52:39 pm »

That's true...

It's something with DirectX itself.  We'll address it, but I can't guarantee it'll be for version 8.0

Thanks DillWeed.

-Matt

(p.s. normally DirectX isn't any faster for the 2D drawing we do in the visualizations, so it may be better to just use standard mode)
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Matt Ashland, JRiver Media Center

DillWeed

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RE:Build 315 and prior do not resume viz's
« Reply #2 on: June 29, 2002, 01:11:19 pm »

To the P.S.:
Well, sometimes. This machine (above) does show a dramatic difference, but the Intel based chipset does not.

This machine(goal set to 35fps, showing about 1/2 screen on 1280x1024 display):
DirectX: 22 fps, 90% CPU usage
Standard: 11 fps, 95% CPU usage

Thanks for the acknowledgement! I'll wait for the fix.

-DW
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