OK, many thanks for the reassurance and I will stop worrying about it! It's probably quite a complex business and I would need to read up on it but if anyone has time to explain why nothing is lost in going from 64 bits to 24 bits, I'd be very interested to hear it.
RDJames has pretty much covered it, but I wanted to say a little something:
A. The conversion, internally from DSD to 64 bit is just because MC does everything in a 64 bit domain. If you change the volume level (with internal volume), or use volume leveling, or add equalization, or anything else in MC's DSP, it gets converted to 64 bit to do those audio manipulations. When MC is done with it and wants to send it to your DAC, it converts to the DAC's native bit depth. So this really applies to everything you play in MC.
B. If your DAC can't play any greater bit depth than 24 bits, then you have no way of hearing anything above 24 bits. The idea of greater resolution than 24 bits, for playback, is kind of silly, as the number of levels represented in 24 bits of audio data is really enormous. I don't think I've seen any arguments that human beings can discern above 24 bits of resolution. But that's a WHOLE other discussion that we probably shouldn't have here.
Brian.