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Author Topic: Why won't my window work?  (Read 1142 times)

FrankL

  • Regular Member
  • Junior Woodchuck
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  • Posts: 81
Why won't my window work?
« on: May 26, 2003, 04:51:44 am »

I'm trying to add a window to my skin that displays the track information but for some reason i can't get it to work.  

This is in the Main.xml file:
<WINDOW Name="info" Bitmap="info_body.gif" TransColor="FF00FF">
 
<INFODISPLAYS>
 <Entry Name="TrackInfo" Tip="Track Info" TrackInfo="PN_POSITION. ALBUM: ARTIST - NAME ( ELAPSED_TIME )" Rect="16,31,224,9" Align="Scroll">
  <Colors Text="FFFFFF" />    
  <Font Facename="Bank Gothic Medium BT" Size="11" Weight="100" Italic="0"/>  
 </Entry>
</INFODISPLAYS>
<!--EVENTS>
 <Entry Event="OnInitialize" Action="Script" ActionData="OnInitialize" />
 <Entry Event="OnButtonDown" Item="ToggleInfo" Action="Script" ActionData="OnToggleInfo" />
</EVENTS-->
 
</WINDOW>


This is in the main window i took out all the extra code that doesn't pertain to the problem:
<Events>
<Entry Event="OnButtonDown" Item="ToggleInfo" Action="Script" ActionData="OnToggleInfoButton" />
<Events/>
<Buttons>
<Entry Name="ToggleInfo" Bitmap="button.gif" Tip="Toggle Info" Position="93,63" NumberImages="3"/>
</Buttons>


Now here is the code where the problem is likely to be occuring:

var stateNormal = 1;
var statePressed = 2;
var stateDisabled = 3;
var stateHidden = 4;

var typeButton = 0;
var typePlaceholder = 1;
var typeSlider = 2;
var typeInfoDisplay = 3;

var stateStopped = 0;
var statePaused = 1;
var statePlaying = 2;
var stateWaiting = 3;

function OnInitialize()
{
if(Metamorphis.LoadSkinState() == false)
{
 var x = Player.Left;
 var y = Player.Top;
 
 Vol.SetWindowPos(x - 0, y + 53);
 Vol.ShowWindow(true);
 
 var ButtonVol = Player.GetSkinItem(typeButton, "ToggleVol");
 ButtonVol.State = statePressed;
 ButtonVol.Tooltip = "Hide Volume / Position";
 
 EQ.SetWindowPos(x + 230, y + 100);
 EQ.ShowWindow(true);
 
 var ButtonEQ = Player.GetSkinItem(typeButton, "ToggleEqualizer");
 ButtonEQ.State = statePressed;
 ButtonEQ.Tooltip = "Hide Equalizer";
 
 Info.SetWindowPos(x + 100, y + 0);
 Info.ShowWindow(true);

 var ButtonInfo = Player.GetSkinItem(typeButton, "ToggleInfo");
 ButtonInfo.State = statePressed;
 ButtonInfo.Tooltip = "Hide Info";
 
 Visualization.SetWindowPos(x + 200, y + 0);
 Visualization.ShowWindow(true);

 
 var ButtonVis = Player.GetSkinItem(typeButton, "ToggleVisualization");
 ButtonVis.State = statePressed;
 ButtonVis.Tooltip = "Hide Visualization";
 
 Playlist.SetWindowPos(x - 0, y +85);
 Playlist.ShowWindow(true);
 
 var ButtonPl = Player.GetSkinItem(typeButton, "TogglePlaylist");
 ButtonPl.State = statePressed;
 ButtonPl.Tooltip = "Hide Playlist";
}
 
 
OnPlayStateChanged();
}


function OnExit()
{
Metamorphis.SaveSkinState();
}

function OnToggleVolButton()
{    
var Button = Player.GetSkinItem(typeButton, "ToggleVol");
if(Vol.IsWindowVisible() == false)
{
 Vol.ShowWindow(true);
 Vol.MoveWindowAnimated(0, 27, 1);
 
 if(Playlist.IsWindowVisible() == true)  
  Playlist.MoveWindowAnimated(0, 27, 1);
   
 Button.State = statePressed;
 Button.Tooltip = "Hide Volume / Position";
}  
else
{
 Vol.MoveWindowAnimated(0, -27, 1);
 Vol.ShowWindow(false);
 
 if(Playlist.IsWindowVisible() == true)
  Playlist.MoveWindowAnimated(0, -27, 1);  
   
 Button.State = stateNormal;
 Button.Tooltip = "Show Volume / Position";    
}
}

function OnToggleEqButton()
{  
var Button = Player.GetSkinItem(typeButton, "ToggleEqualizer");
if(EQ.IsWindowVisible())
{
 EQ.ShowWindow(false);
 
 Button.State = stateNormal;
 Button.Tooltip = "Show Equalizer";  
}
else
{
 EQ.ShowWindow(true);
 
 Button.State = statePressed;
 Button.Tooltip = "Hide Equalizer";  
}
}

function OnToggleInfoButton()
{  
var Button = Player.GetSkinItem(typeButton, "ToggleInfo");
if(Info.IsWindowVisible())
{
 Info.ShowWindow(false);
 
 Button.State = stateNormal;
 Button.Tooltip = "Show Info";  
}
else
{
 Info.ShowWindow(true);
 
 Button.State = statePressed;
 Button.Tooltip = "Hide Info";  
}
}


function OnToggleVisualization()
{  
var Button = Player.GetSkinItem(typeButton, "ToggleVisualization");
if(Visualization.IsWindowVisible())
{
 Visualization.ShowWindow(false);
 
 Button.State = stateNormal;
 Button.Tooltip = "Show Visualization";  
}
else
{  
 Visualization.ShowWindow(true);
 
 Button.State = statePressed;
 Button.Tooltip = "Hide Visualization";  
}
}

function OnTogglePlaylist()
{  
 

var Button = Player.GetSkinItem(typeButton, "TogglePlaylist");
if(Playlist.IsWindowVisible())
{
 Playlist.ShowWindow(false);
 
 Button.State = stateNormal;
 Button.Tooltip = "Show Playlist";  
}
else
{  
 Playlist.ShowWindow(true);
 
 Button.State = statePressed;
 Button.Tooltip = "Show Playlist";  
}
}

function OnPlayStateChanged()
{
var PlayState = MJAutomation.GetPlayback().State;

if(PlayState == statePlaying)
{
 Visualization.GetSkinItem(typePlaceholder, "LogoAnimated").State = stateHidden;
 Visualization.GetSkinItem(typePlaceholder, "Visualization").State = stateNormal;
}
else if(PlayState == stateStopped)
{
 Visualization.GetSkinItem(typePlaceholder, "LogoAnimated").State = stateNormal;
 Visualization.GetSkinItem(typePlaceholder, "Visualization").State = stateHidden;
}
}




I Really don't know what it all means i just copied from the eutow skin.  

Here is the error that i get whenever i try to display the Info window:
JScript Error.
Code = 800a1391
Code meaning = Unknown error 0x800A1391
Source = Microsoft JScript runtime error
Description = 'Info' is undefined

I don't know what i'm doing and don't know what this means, can someone help me out?

also i can't figure out how to make the extra windows go to a predefined place, they always just end up going to 0, 0 no matter what i do.  I want the playlist and such to show up right next to the main window, how do i fix this?
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