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Author Topic: Bluray Rip Audio Path Different Server vs Renderer  (Read 720 times)

georgmr

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Bluray Rip Audio Path Different Server vs Renderer
« on: August 10, 2020, 11:57:49 am »

When I play a Blu-ray rip on a MC26 server, the audio path shows:
Input: 96kHz 24bit 6ch from source format dts-hd ma
Output: 96kHz 32bit 2ch using WASAPI (direct connection)
Perfect!

When I zone push from the server to a MC26 renderer, the audio path shoes:
Input: 48kHz 32bit 2ch from source format ac3
Output: 48kHz 32bit 2ch using WASAPI (direct connection)

How do I get the full 96 kHz sample rate to the renderer's D50s DAC?  DSD is making it through just fine but I can't fing a setting to fix my problem.
Thanks in advance for any help with this.
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georgmr

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Re: Bluray Rip Audio Path Different Server vs Renderer
« Reply #1 on: August 12, 2020, 06:44:34 pm »

I love JRiver and I support the company by prepaying for each new version release. This is the second time I’ve posted asking for support on an issue and once again I got no response from staff  I must conclude the company provides little or no support. Is there another place I should ask for support?


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JimH

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Re: Bluray Rip Audio Path Different Server vs Renderer
« Reply #2 on: August 12, 2020, 09:06:20 pm »

When you're pushing to MC as a Renderer, you're using DLNA.  Check the DLNA settings for conversion.  It's under Media Network.
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georgmr

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Re: Bluray Rip Audio Path Different Server vs Renderer
« Reply #3 on: August 21, 2020, 01:55:35 pm »

Jim,
Thank you for you reply.  I apologize for the slow response.  I've created a DLNA profile for the renderer on the library server. Under "audio" I've tried all three modes but normally I use "specified output format only when necessary" with everything checked in "audio Formats to convert with the exception of dff, dsf, mp3 and sacd. I tried unchecking ac3 but I still don't get 96k in the audio path of the renderer. 
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thecrow

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Re: Bluray Rip Audio Path Different Server vs Renderer
« Reply #4 on: August 23, 2020, 08:09:18 am »

georgmr
On your MC renderer try Tools>Options>Media Network>Client Options (when connected to a Library Server)>Audio Conversion set to "Don't convert audio" if it is not already and see if that fixes it.
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