Version: 28.0.72
OS: Big Sur 11.5.2
Video Renderer: JRVR + "Hardware accelerate video decoding when possible"
Tree & View: Full Screen -> Monitor -> Display #3
System: Mac Pro 2019 with four monitors (1 x 3840x2160, 3 x 1920x1200)
GPU: AMD 6900XT 16GB
I have macOS set to "Displays have separate Spaces", so I can switch spaces per-monitor.
When MC 28 is in Theater View Display Mode and a video is paused, if I switch the monitor that MC is on to a different Space - eg by using Mission Control or a trackpad gesture to switch to a Full Screen app on the same monitor - MC suddenly starts causing massive GPU usage:
Switching back to the Desktop with MC on causes the GPU usage to stop immediately.
The problem does not happen if the MC video is playing when the Space switch is done. It only happens when the video is paused.
The problem does not happen if I switch Video Renderer to "Legacy OpenGL".
Attached is an Activity Monitor "Sample Process" log taken of MC while it's causing this high GPU usage. Hopefully this is helpful for debugging the problem.