Devices > Video Cards, Monitors, Televisions, and Projectors

Video Hardware for JRVR

<< < (3/8) > >>

BryanC:
My own tests are scattered throughout the various JRVR topics, however it's not really pertinent to the high end discrete GPUs or even the high end integrated GPUs. I've tested a 2500U (Vega 8) and an R1505G (Vega 3) where there are non-performance related JRVR issues (frame drops) that don't happen on Intel/nVidia. madVR also ran fine on these chips. However, I've also tested a 5600G that didn't have these issues so I assume it pertains only to low-end integrated AMD APUs, probably due to powersaving or memory bandwidth. I doubt you would see an issue with a beefy XT card. But, it highlights that just doing a benchmark comparison between nVidia/AMD doesn't tell the entire story. It pays off in the long run to use the same hardware that the developers are using.

jmone:
Raw performance does matter with JRVR (or any other renderer).  From my testing, A 1660Ti is about 5x slower than a 3090, and the NUC7 is 15x slower.  This raw performance impacts what refinement you can successfully use in JRVR.  The 3090 for instance can run all of the High Quality settings that JRVR has.  The 1660Ti starts to run into issues where you have to use a slightly lower upscaling process on some media.  The NUC really can only do HDR passthrough and only basic upscaling.  I'd also expect that over time, there will be other features that will be added to JRVR that will require additional compute power, so having a GPU with capacity to spare is a good idea to be able to take advantage of these.  I don't game so getting a midrange card like the 1660Ti without DLSS saved some $, was still pretty powerful = good HTPC Value for Money.  In fact, I've found over the years it is the GPU that is the critical HTPC component and I'm running these in older Gen 6/7 i5 CPU SFF builds that just don't need to be upgraded.   


--- Quote ---Well then the answer is an easy one: get the best GPU you can afford.
--- End quote ---

Yup.  ... and I'd still suggest NVidia to make your life easer.

Hendrik:

--- Quote from: BryanC on February 15, 2022, 12:36:19 pm ---I was under the impression that MSFS was that thing I played around with in the 90s (not a gamer) and didn't realize it is so demanding.

--- End quote ---

There was a new one in 2020 with modern graphics. And it is indeed quite demanding if you want to play it in higher quality.

RC23:
I have now decided not to follow the AMD RX 6600 any further, since the NV RTX 3050 will suffice for my purposes. 4K with upscaling for projector or TV is not yet an issue.

I'll wait another month until the supply of 3050 cards has improved and then go for it. The prices for graphics cards have been falling for two weeks due to more supply and less demand due to Etherium mining.

MSFS in 1080p looks like an easy game for a 3050 card.

Smack:
So maybe an 3050 will be good for upscale (2k -> 4K) (even better that an iGPU)? And dynamic tonemapping is possible? And does it make a difference if it is a Nvidia or AMD GPU ( for madvr it is always recommended to use an Nvidia card)?

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version