I have a question regarding how JRiver processes the various effects available during music playback.
I am speaking specifically about the Spectrum Analyzer ( Bouncing Boxes).
With Hardware Acceleration does the bulk of rendering the effects rely on the GPU or the CPU?
I do have a reason for asking but it would just add unnecessary length to the Post.
I know the Developers read these forums and I would like to know.
Simple reason is I am considering upgrading to a more modern Graphics Card and would like to know how much JRiver relies on the GPU as it would help me make the decision.