INTERACT FORUM

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1]   Go Down

Author Topic: Fade to Noire (Resolved in 12.0.30) :-D  (Read 3574 times)

Mr ChriZ

  • Citizen of the Universe
  • *****
  • Posts: 4375
  • :-D
Fade to Noire (Resolved in 12.0.30) :-D
« on: June 28, 2006, 02:20:58 am »

In WMP as you hover the mouse over the buttons, they start glowing,
as you move gradually stop glowing.
I'm guess this is done by fading the glowing graphic in and out.

Would be somewhat funky if MC12 did this =)

jgreen

  • Citizen of the Universe
  • *****
  • Posts: 2419
Re: Fade to Noire
« Reply #1 on: June 28, 2006, 10:11:30 am »

No.

No. No. No.

HOWEVER. . .

Is anyone else bothered by the bleached white spaces in between the sleek (and sophisticated, ChriZ, no glowing things) grey borders?  It's tough on my current monitor to pick out any sort of gridlines or highlighting.  I'd like to see the white spaces come down a notch, get some contrast and definition.
Logged

Mr ChriZ

  • Citizen of the Universe
  • *****
  • Posts: 4375
  • :-D
Re: Fade to Noire
« Reply #2 on: June 28, 2006, 02:15:47 pm »

Erm, the glowing things are already there, just hover your mouse over the play button,
or the maximize button... they glow, they just don't fade between glowing
and not glowing....as WMP does.

jgreen

  • Citizen of the Universe
  • *****
  • Posts: 2419
Re: Fade to Noire
« Reply #3 on: June 28, 2006, 02:35:35 pm »

Sorry, I thought you were talking about something rather fuzzier than current illumination.

BTW, I tried taking Noire into Skin Effects, specifically, Add Color/<select grey>.  the result was that a little gamma down brought out the gridlines I was looking for, and took down the bleachiness of the white space.  So:

Yes. Yes. Yes.
Logged

Mr ChriZ

  • Citizen of the Universe
  • *****
  • Posts: 4375
  • :-D
Re: Fade to Noire (Resolved in 12.0.30) :-D
« Reply #4 on: July 05, 2006, 08:37:43 am »

Mentioned already in the release thread it looks great.
One thing that could also be added is the scrollbars.
They glow in Noire, and would probably benefit from
fading in and out.

datdude

  • MC Beta Team
  • Citizen of the Universe
  • *****
  • Posts: 2222
Re: Fade to Noire (Resolved in 12.0.30) :-D
« Reply #5 on: July 17, 2006, 11:21:56 pm »

Not related exactly, but would love to see in tile view, the files at bottom, be translucent. 
Logged
"You are not a beautiful or unique snowflake." -  Just a very big snowball

marko

  • MC Beta Team
  • Citizen of the Universe
  • *****
  • Posts: 9119
Re: Fade to Noire (Resolved in 12.0.30) :-D
« Reply #6 on: August 02, 2006, 05:00:05 pm »

I don't mean to sound ungrateful or anything, but noire is not going to do it for me long term. sorry folks.

Dropping back to dragyn's Opus MC (blue) skin. That skin is such a piece of class. Really. Beautifully understated, with a colour scheme perfectly suited to lengthy tagging sessions, and skin components that are easy to hit and easy to read. Compare, if you will, their respective action windows...

Noire:


Opus MC (blue)


I know these things are subjective, but for me, the choice is simple. Here's hoping v12 doesn't break it too much!

LonWar

  • Citizen of the Universe
  • *****
  • Posts: 2874
Re: Fade to Noire (Resolved in 12.0.30) :-D
« Reply #7 on: August 02, 2006, 05:02:35 pm »

Take a look at Noire using Negative effects.... Really cool looking!
Logged
-

Matt

  • Administrator
  • Citizen of the Universe
  • *****
  • Posts: 42323
  • Shoes gone again!
Re: Fade to Noire (Resolved in 12.0.30) :-D
« Reply #8 on: August 02, 2006, 05:33:38 pm »

I know these things are subjective, but for me, the choice is simple. Here's hoping v12 doesn't break it too much!

Is something broken with other skins?  If so, just let us know.

Thanks.
Logged
Matt Ashland, JRiver Media Center

jgreen

  • Citizen of the Universe
  • *****
  • Posts: 2419
Re: Fade to Noire (Resolved in 12.0.30) :-D
« Reply #9 on: August 02, 2006, 05:53:24 pm »

Marko--

IMO, what's amiss with Noire is that the white levels are all blown out--meaning anything near max white for the skin is drawn to that color.  I went into skin effects and did an "add color"/<grey> so that the whites are taken down to various leves of dove grey.  All of a sudden the gridline shades reappear.  Then I went into the font options and selected "bold", and Noire gets some contrast, and readability.
Logged

LonWar

  • Citizen of the Universe
  • *****
  • Posts: 2874
Re: Fade to Noire (Resolved in 12.0.30) :-D
« Reply #10 on: August 02, 2006, 06:44:01 pm »

Marko--

IMO, what's amiss with Noire is that the white levels are all blown out--meaning anything near max white for the skin is drawn to that color.  I went into skin effects and did an "add color"/<grey> so that the whites are taken down to various leves of dove grey.  All of a sudden the gridline shades reappear.  Then I went into the font options and selected "bold", and Noire gets some contrast, and readability.

Man, I never new you could specify your own colors... That is pretty cool!!

Logged
-

Mr ChriZ

  • Citizen of the Universe
  • *****
  • Posts: 4375
  • :-D
Re: Fade to Noire (Resolved in 12.0.30) :-D
« Reply #11 on: August 03, 2006, 06:51:16 am »

This depends alot on your screen too, I noticed on some
TFT screens my skin looks all one shade,
where as on my Trinitron they stand out really well.

glynor

  • MC Beta Team
  • Citizen of the Universe
  • *****
  • Posts: 19608
Re: Fade to Noire (Resolved in 12.0.30) :-D
« Reply #12 on: August 03, 2006, 12:36:18 pm »

This depends alot on your screen too, I noticed on some
TFT screens my skin looks all one shade,
where as on my Trinitron they stand out really well.

Most flat panel display colors == bad (and you usually can't fix the gain on the individual RGB channels either).

That's why I stick to CRTs.  The manufacturers are just being forced by the market to produce these things cheaper and cheaper, which leads to very inconsistent quality.  At work, we have a large number of LCD monitors, and many of them -- even same exact models purchased at the same time -- don't match each other at all!

Again... I love my Samsungs.
Logged
"Some cultures are defined by their relationship to cheese."

Visit me on the Interweb Thingie: http://glynor.com/

Mr ChriZ

  • Citizen of the Universe
  • *****
  • Posts: 4375
  • :-D
Re: Question for Glynor
« Reply #13 on: August 09, 2006, 08:03:05 am »

Glynor, do you use something to synchronize colours
on your Samsungs?

I'm interested in finding out how easy/well they synchronize?

My mum needs a decent screen for her photography stuff,
and we've been recommended to get a Spyder Calibrator...

We decided her old Belinea screen needs replacing as well.
These Samsungs seem the most obvious buy at the moment.

RobOK

  • Regular Member
  • Citizen of the Universe
  • *****
  • Posts: 615
  • long time MC user for PC, iPod and Tivo
Re: Fade to Noire (Resolved in 12.0.30) :-D
« Reply #14 on: August 19, 2006, 08:58:14 am »

Marko--

IMO, what's amiss with Noire is that the white levels are all blown out--meaning anything near max white for the skin is drawn to that color.  I went into skin effects and did an "add color"/<grey> so that the whites are taken down to various leves of dove grey.  All of a sudden the gridline shades reappear.  Then I went into the font options and selected "bold", and Noire gets some contrast, and readability.

I agree with the cause, but not the cure.  Add Color - Grey for me did not work well at all.  Using bold is interesting....  in some ways it makes an easier quick read due to contrast , but over time reading all bold makes my eyes "tired".

Good suggestions though.
Logged
Pages: [1]   Go Up