Windows > Third Party Plug-ins, Programs, and Skins
Standard View Skinning Tutorial
Alex B:
Hmm....
I can't get this to work:
--- Quote ---No. The system was reworked so that small icons are a merge between default and custom. You need a sister Images.xml file in the custom folder to describe your custom icons if you want to go down this path.
--- End quote ---
I copied the Images.xml file from the Default Resources folder to the Custom Art folder. Should I edit it somehow?
I have edited only a couple of icons in my custom SmallImages file. Otherwise the file is unchanged. Should the image file contain only the edited icons and the "sister" Images.xml file have only a few lines that describe these images?.
Alex B:
Bump
Can anyone help? I would like try a custom small icons file, but as I explained, I don't understand what Matt meant.
marko:
--- Quote ---I have edited only a couple of icons in my custom SmallImages file. Otherwise the file is unchanged. Should the image file contain only the edited icons and the "sister" Images.xml file have only a few lines that describe these images?.
--- End quote ---
The way you describe here is how I figured it should work, but I couldn't get it to play nice either.
I changed a couple of the icons in the original smallicons.png file and saved it into the custom art folder. I then saved a copy of images.xml into a custom resources folder and my customisations showed up just fine.
It works, but I don't think I'm using it as intended as it doesn't feel like a "merge". Surely every icon is being referenced from the custom folders?
-marko.
Alex B:
As I said in the "Jelly" thread, ideally each standard skin should be able to automatically load a separate set of custom icons. I wonder if this would need only a small change in the program code or is already possible with this "sister Images.xml file" system.
Mr ChriZ:
Is there a posibility of MC supporting PNG transparency on things like the
mainframe graphics or is that not possible?
Cheers,
Chris.
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