I have tried several times since MC15 (now running latest beta 17) to play all sources at 96kHz sample rate. Just for convenience, I need to get my b**t out of the sofa and walk three steps to switch sample rate.
Lately I tried upsampling a 5.1 24/48 movie audio stream to 24/96 (and then using JRSS to expand to 7.1 and DSP, as always). Playback at 24/48 sounds perfect. Upsampled playback seems to lose information, much like fram drops in video streams. I am not sure, but it seems to happen more often when the GPU works more instensely, like slow panning.
I have experienced the same for 2.0 audio, e.g. when scrolling the news in a web browser while listening to music. This was with an onboard ati video chip, not my new dedicated nvidia gpu.
Any explanations for this?
Is upsampling an cpu intensive process?
My computer is not the fastest, it ticks in at ~1300 on the benchmark. Can this be the cause? If yes, I have a pretty good excuse for upgrading my computer equipment...