Then when I read about Intel Iris Pro performance, its doing better but they promised GeForce 650M level of performance. They're between 15% to 40% short of even being close to that.
Having said that, I think the power consumption figures are very good. Impressive even.
That's true, they didn't get their target of the 650M.
However, they do get decently close (and they blow Trinity and all other iGPUs out of the water), and they do it at less than 1/2 the power consumption of a CPU+650M setup (and
way under 1/2 the power of desktop Trinity except in the worst-case). Again, for laptops and other power-constrained (or thermally constrained) environments, that's a Very Big Deal. If you're in a big desktop (or even mATX) case with enough room for a discreet GPU then it isn't a big deal. But, if you're considering using onboard graphics at all, it is by-far the best option.
Also, Ganesh wasn't reviewing GT3 at all, much less one with Crystalwell. He was reviewing GT2 (the only GPU available on the desktop variants of Haswell).
The GT2 GPU is only a modest improvement over the Ivy GPU, so his results aren't surprising at all. That's apples-to-oranges. The GT3 has
double the compute resources of the GT2, and a number of other improvements.
Again, it is MEGA-STUPID that they didn't ship the GT3 in any of their desktop chips (even the K series). Hopefully they'll see the error in their ways at some point. Perhaps it is just that they expect Apple to eat all of them that they can ship for a while, so why "waste" them on CPUs where the vast majority of users will be using a discreet GPU anyway. Maybe we'll see more here when the lower-end desktop CPUs ship later this year. The GPU is massive (over 60% of the surface area of the die, if Anand's crappy measurements/guesstimates can be believed). As
Scott Wasson from TR put it:
Once you know that, you may be shocked to hear this: Intel has no plans to bring a GT3e class chip to socketed desktop systems. These things are slated for BGA-style packages, for surface mounting into laptops and the like. I'm not sure why no one thought, "Hey, we have a CPU with a massive 128MB L4 cache. We should sell to people who want to buy it and put it into their systems." But apparently that didn't happen—or at least that guy didn't persuade everybody else.
Likewise, it is dumb that Intel's marketing idiots decided to segment the CPUs using
TSX, which will greatly blunt the impact of that exciting new ISA extension. Why, Intel, why?!?
Also, note: They completely re-architected their drivers for the entire GT series of GPUs, so we
could (if they get off their butts) see some further improvements as time goes on.
As far as PAL land framerates... Stop living somewhere weird.
Is Cryatalwell anything more than L4 cache?
A
massive 128MB L4 cache and texture cache for the GPU. On-die, with a very fast interconnect directly to the CPU/GPU. It largely mitigates the impact of having no fast GDDR-based framebuffer with its associated extremely power-hungry wide interface, at least for an iGPU solution. It is a quite clever solution, and it doubles as a massive coherent cache for the CPUs as well. The right kind of application will absolutely love having all of that cache space to play with.
If you want to read more about it, read the Anandtech article about the Iris Pro, the Tech Report Haswell review, and there's also some
good stuff in the RealWorldTech Haswell memory article (as usual, though I imagine he's working on more now that it is out).