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Author Topic: Unable to Launch Theater View In Any Post-193 Build  (Read 1125 times)

BrianS

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Unable to Launch Theater View In Any Post-193 Build
« on: June 17, 2013, 04:49:51 pm »

I am unable to launch Theater View within MC18 in any build later than 193 on my Windows 7 x64 HTPC. I receive an "Error Starting 3D Engine (error getting adapter information)" error message. If I revert to build 193 or earlier...no issues. I get the same behavior with the last three iterations of the ATI Catalyst driver I have on hand, and with or without Aero enabled. I am wondering if the Theater View presentation changes for Windows 7 and 8 introduced in build 194 are in play. Has anyone else experienced any similar issues post build 193?
 
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mojave

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Re: Unable to Launch Theater View In Any Post-193 Build
« Reply #1 on: June 17, 2013, 04:57:09 pm »

I have Windows 7 64-bit and have had no trouble with Theater View post build 193.
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BrianS

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Re: Unable to Launch Theater View In Any Post-193 Build
« Reply #2 on: June 17, 2013, 05:04:59 pm »

What video card and driver are you using Mojave? I've an Asus HD 6570 currently using ATI's latest display driver, verion 12.104.
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BrianS

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Re: Unable to Launch Theater View In Any Post-193 Build
« Reply #3 on: June 17, 2013, 05:10:38 pm »

Also, sometimes I receive the "error creating Direct3d device (0x8876086C))" message variant when attempting to launch Theater View within a post 193 build. Video playback itself is fine.
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paul1970

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Re: Unable to Launch Theater View In Any Post-193 Build
« Reply #4 on: June 23, 2013, 02:12:03 pm »

In case you haven't already resolved this: When I had this problem I found that disabling 'fullscreen exclusive' was a successful workaround. Not noticed any other side-effects.
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BrianS

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Re: Unable to Launch Theater View In Any Post-193 Build
« Reply #5 on: June 23, 2013, 06:50:38 pm »

Thank you for the kind suggestion, Paul. I had a similar thought a while back and tried disabling the fullscreen exclusive option without success. I tried it again a few minutes ago...same result. I'll continue working on it.
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