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Author Topic: TV Changes  (Read 1538 times)

Berto

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TV Changes
« on: October 08, 2007, 12:00:21 pm »

12.0.334:
4. NEW: Multiple TV tuner/video capture devices can be loaded/played in different zones. Now users can play one channel in one zone while recording another channel in a different zone.

I don't know what this means but I know one thing fore sure: TV doesn't work anymore for me. All my channels are gone and MC doesn't detect tv-tuner devices anymore.

I rolled back to build 12.0.332 and all is working again as it should.


No clue yet of what is going wrong or what I'm doing wrong?
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Berto

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TV Changes
« Reply #1 on: October 11, 2007, 02:32:25 pm »

No clue yet of what is going wrong or what I'm doing wrong?

Jim, Matt, Yaobing, can anyone tell me what might be causing my problem?
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JimH

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TV Changes
« Reply #2 on: October 11, 2007, 02:47:17 pm »

It could be something caused by work we're doing on TV right now.  Please wait a few builds.
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Berto

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TV Changes
« Reply #3 on: October 11, 2007, 02:52:34 pm »

It could be something caused by work we're doing on TV right now.  Please wait a few builds.
Thanks, Jim. I'll try to be patient.
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Yaobing

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TV Changes
« Reply #4 on: October 11, 2007, 03:23:16 pm »

Jim, Matt, Yaobing, can anyone tell me what might be causing my problem?

Recent changes in TV requires all TV settings be reset, including TV channels (you have to rescan them). However, not being able to detect the TV tuner device is something unexpected.

One thing that could be problematic in recent builds is that one can potentially attempt to load the same tuner device in different zones. That could cause some problems.
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Berto

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Re: TV Changes
« Reply #5 on: October 11, 2007, 03:40:04 pm »

Recent changes in TV requires all TV settings be reset, including TV channels (you have to rescan them). However, not being able to detect the TV tuner device is something unexpected.

One thing that could be problematic in recent builds is that one can potentially attempt to load the same tuner device in different zones. That could cause some problems.

Thanks, Yaobing. I'm looking forward to (and am prepared to test) future builds, to see if problems are solved.
 

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