INTERACT FORUM

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1]   Go Down

Author Topic: AAC Encoding  (Read 2264 times)

jgourd

  • Regular Member
  • Galactic Citizen
  • ****
  • Posts: 310
  • Geurilla Recording At Its Best
AAC Encoding
« on: November 12, 2003, 07:53:14 pm »

I got Quicktime 6.4 and I can play AAC files in MC9.1, yeah! I can make them with Nero 6 too. I want to make them with MC9.

I am wondering if anyone has ever configured an external command line AAC encoder to work with MC9?
Logged

jeffh

  • Regular Member
  • Junior Woodchuck
  • **
  • Posts: 94
  • nothing more to say...
Re:AAC Encoding
« Reply #1 on: November 13, 2003, 01:37:07 am »

I have used quicktime as an external encoder for MC9.1 to make AAC files. I posted about it in
http://yabb.jriver.com/interact/index.php?board=3;action=display;threadid=16380;start=msg111523#msg111523

Biggest issue I ran into is that quicktime as well as the libraries that MC9.1 are using need for the file name of the aac file to be short. I think I have had problems with > 32 charachters.

This is a variation of what people are doing with foobar2000. My version of the script (need to follow the instructions at http://www.hydrogenaudio.org/index.php?showtopic=12814&)

FileCopy, %1%,C:\\temp.wav
run,c:\\Program Files\\QuickTime\\QuickTimePlayer.exe c:\\temp.wav
WinWait,temp.wav
WinActivate,temp.wav
Send,^e
WinWaitActive,Save exported file as:
Send,c:\\temp.mp4{Enter}
WinWaitClose,,Exporting
WinActivate,temp.wav
Send,^w
WinWaitClose,temp.wav
FileCopy, C:\\temp.mp4, %2%
FileDelete, C:\\temp.mp4
FileDelete, C:\\temp.wav
Logged

MartinH

  • Regular Member
  • Junior Woodchuck
  • **
  • Posts: 50
Re:AAC Encoding
« Reply #2 on: November 13, 2003, 04:16:59 am »

If you've already got Nero 6, check out nencode from rarewares.hydrogenaudio.org, this gives you a command-line encoder that uses Nero's AAC DLLs.
Logged
Pages: [1]   Go Up