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Author Topic: What language, and editor/compiler should I be using?  (Read 1868 times)

datdude

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What language, and editor/compiler should I be using?
« on: February 11, 2006, 01:39:57 pm »

I would like to create a plugin, that messes around with MC's playing now, it doesn't even really have to have a user interface although that would be nice.

I know that plugins can be written in a lot of languages but what would be the simplest one (versions as well please)and easy to use, hopefully free edtor/compiler?

Thanks
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Mr ChriZ

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Re: What language, and editor/compiler should I be using?
« Reply #1 on: February 11, 2006, 02:24:15 pm »

What coding languages have you written in before?

You might consider playing around with my C# Scripting plugin.
It allows you to play with exactly the same interface as the one
that is provided by JRiver, without having to worry
about how to set up a plugin.

If you've touched C, C++, or Java then I'd imagine you'll feel very at home with C#.

Eventually the plugin will be supporting VB.NET as well but I haven't got the time
at the moment.

Failing that I'd guess VB6 Is probably the simplest language to use,
but still giving you a lot of flexability.

datdude

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Re: What language, and editor/compiler should I be using?
« Reply #2 on: February 11, 2006, 02:46:58 pm »

What coding languages have you written in before?

You might consider playing around with my C# Scripting plugin.
It allows you to play with exactly the same interface as the one
that is provided by JRiver, without having to worry
about how to set up a plugin.

If you've touched C, C++, or Java then I'd imagine you'll feel very at home with C#.

Eventually the plugin will be supporting VB.NET as well but I haven't got the time
at the moment.

Failing that I'd guess VB6 Is probably the simplest language to use,
but still giving you a lot of flexability.


Yes, Java is what I know but it has been a few years since college.

So, For C# what is a good IDE to work with MC?

I'm not gonna get visual studio.
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Mr ChriZ

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Re: What language, and editor/compiler should I be using?
« Reply #3 on: February 11, 2006, 02:53:39 pm »

If using the C# Script Plugin it provides it's own simple editor,
which is available from with in Media Center. (No Intellisense yet),
but full syntax highlighting.

Alternatively you can look at #Develop which is a free
open source full IDE

If going down the .NET route without using the script plugin
you'll need to look at how you register the plugins,
I've left instructions on how to do this within the forum
entitled something like
"Converting VB BusyBox to VB BusyBox.NET in a few easy steps"
The busy box being the VB6 sample JRiver created.

You may want to play around in VB6 before trying this however...
KingSparta is the resident expert on VB6 plugins.


:Edit
Missed your not getting VS bit!

datdude

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Re: What language, and editor/compiler should I be using?
« Reply #4 on: February 11, 2006, 03:33:34 pm »

Thank you, kind sir. :)
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