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Author Topic: JRVR / libplacebo Changes in 32.0.1  (Read 694 times)

mattkhan

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JRVR / libplacebo Changes in 32.0.1
« on: January 11, 2024, 11:37:55 am »

Any notable changes in

Changed: Updated libplacebo in JRVR to the latest version.

?
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BryanC

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Re: JRVR / libplacebo Changes in 32.0.1
« Reply #1 on: January 11, 2024, 11:52:57 am »

Any notable changes in

Changed: Updated libplacebo in JRVR to the latest version.

?

https://github.com/haasn/libplacebo/commits/master/
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mattkhan

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Re: JRVR / libplacebo Changes in 32.0.1
« Reply #2 on: January 11, 2024, 12:03:44 pm »

The keyword being notable, ie anything that I am likely to notice as an improvement
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JimH

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Re: JRVR / libplacebo Changes in 32.0.1
« Reply #3 on: January 11, 2024, 12:04:25 pm »

Please read the link.
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mattkhan

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Re: JRVR / libplacebo Changes in 32.0.1
« Reply #4 on: January 11, 2024, 12:17:08 pm »

I am asking for notable changes not a commit log, the commit log is full of random stuff and I don't even know what commit to start from. It's a simple Q, is there anything to care about or is it just a maintenance bump to stay current?
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BryanC

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Re: JRVR / libplacebo Changes in 32.0.1
« Reply #5 on: January 11, 2024, 12:36:00 pm »

It looks like mostly bug fixes, no major new features.
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Hendrik

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Re: JRVR / libplacebo Changes in 32.0.1
« Reply #6 on: January 11, 2024, 01:08:16 pm »

Nothing super major. The issue with noise in black causing tone mapping changes is finally fixed in this, some accuracy improvements,  some improvements to shader caching to avoid recompilation.
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mattkhan

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Re: JRVR / libplacebo Changes in 32.0.1
« Reply #7 on: January 11, 2024, 03:16:20 pm »

thanks
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