Troubleshooting questions:
Does streaming work with your Audacity zone alone, unlinked to the Acourate Convolver zone?
Does the linked zone scheme work for local music sources (not streamed)?
What do you see in "
Playing Now > Overview" when monitoring both zones on the server?
Is Windows Defender Firewall set to allow all local TCP and UDP ports for MC?
How are the zones communicating with the server - DLNA over Wi-Fi, ethernet, ... - are they individually reliable?
I don't believe it's possible to share a stream with another zone.
Correct to some extent...
Linking zones and playing
local files to a networked Chromecast renderer works fine (Wi-Fi DLNA via BubbleUPnP Server; I do not have a networked direct DLNA renderer).
I can also play AAC radio streams to both the Player and the networked Chromecast renderer simultaneously and indefinitely (so far) while
not linked. The Player is clearly using MC Audio. The networked renderer says it is not using the MC audio engine, but that may be due to my Chromecast/BubbleUPnP setup.
If I
link the Player and Chromecast renderer, they can play together, but only for at most a few minutes before the Player stops. It can be restarted with its Play button, but the setup just does not keep on playing reliably.
Note I have not tested with two remote renderers, but I'd say it is worth a try.
--> So a workaround for you might be to run your renderers
unlinked, but playing the same internet AAC channel, started at approximately the same time. That should allow recording as you desire, just without perfect simultaneity and no guarantees until proven through experience. The server's
Playing Now > Overview window is really handy for keeping track of what is going on and controlling playback.
Maybe JRiver could look into the link issue.
8/27/2024 Updated
many times to sort this out!