Hi Matt,
I did the test and it didn't affect anything at all.
I changed the windows buffer size from 512 to 256, 128, 64 and all the way to 2048 and it had no effect.
Then I changed the driver from Direct to WASAPI SPDIF output and made sure there was no DSP etc (I have never setup any). Then I changed the buffer size to every possible option, one at a time and it didn't fix the problem. In fact many of them made not only the video late, but now the audio was chopping as well.
At the recommended 100MS, the audio comes in right on time with no issues at all and the video plays hell to catch up which takes about 3 seconds to do.
If I turn off the audio it's flawless video.
If I use TMT 6 and do the same tests, TMT 6 simply pauses for much longer lengths of time between channel changes. JRiver doesn't pause at all. Even though I have MadVR set to delay until it's ready, it doesn't pause at all. The second I hit change chapter, it locks over, audio starts, and video plays catchup.
Additionally I changed the video settings to Red October standard, HQ and tried them both with video lock and hardware acceleration. The video still always lagged.
Any other ideas?
Thanks!