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Author Topic: SVP Frame Interpolation support?  (Read 28994 times)

THX-UltraII

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SVP Frame Interpolation support?
« on: September 13, 2012, 08:43:30 am »

Hi,

I m thinking about buying MC17 but need to know some things first before I jump into it. One question about dual audio support I already asked in another thread but still not sure if the thing I need will work with MC17 (http://yabb.jriver.com/interact/index.php?topic=71650.0).

The second thing I want to find out before I buy MC17 is if it supports SVP Smooth Video Project http://www.svp-team.com/wiki/Main_Page. SVP works with Media Player Classic Home Cinema. Anyone knows if it will work with MC17?
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Matt

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Re: SVP Frame Interpolation support?
« Reply #1 on: September 13, 2012, 08:59:24 am »

For the seat shakers, I think you're just going to have to try.  Mojave and I helped a little, but we're over our heads.

For video quality, you might explore madVR (used with Red October HQ).  This combined with hardware deinterlacing is generally considered the best quality solution.

Anyway, thanks for thinking of purchasing.
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Matt Ashland, JRiver Media Center

THX-UltraII

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Re: SVP Frame Interpolation support?
« Reply #2 on: September 13, 2012, 09:57:19 am »

I know madVR+MC17 is compatible. That s why I m interested in MC17  :). What I m asking in above topic is MC17 compatibility with SVP (this is not madVR, please read the SVP page http://www.svp-team.com/wiki/Frame_interpolation_overview)
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Matt

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Re: SVP Frame Interpolation support?
« Reply #3 on: September 13, 2012, 11:19:01 am »

Is SVP a video post-processor DirectShow filter?

If so, we would just need to categorize/white-list it for use with Red October.  Then you'd select it with 'Custom' video mode in Media Center.

If it is a post-processor, do you happen to know the GUID?

Thanks.
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Matt Ashland, JRiver Media Center

THX-UltraII

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Re: SVP Frame Interpolation support?
« Reply #4 on: September 13, 2012, 11:26:48 am »

Don t know Matt. See here where I just asked your questions:

http://www.svp-team.com/forum/viewtopic.php?pid=24715#p24715
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THX-UltraII

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Re: SVP Frame Interpolation support?
« Reply #5 on: September 13, 2012, 12:13:59 pm »

Got this reply:

Quote
SVP is not a filter.
"ffdshow raw" - is the one.

Matt, for your information: SVP is just a separate application. It needs ffdshow to work (ffdshow set to output RAW video)
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Matt

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Re: SVP Frame Interpolation support?
« Reply #6 on: September 13, 2012, 12:38:50 pm »

I'm not certain I understand, but if it's a special build of ffdshow, you should be able to use it now.  ffdshow is an available option in Custom video mode when it's installed.
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Matt Ashland, JRiver Media Center

THX-UltraII

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Re: SVP Frame Interpolation support?
« Reply #7 on: September 13, 2012, 01:10:00 pm »

I'm not certain I understand, but if it's a special build of ffdshow, you should be able to use it now.  ffdshow is an available option in Custom video mode when it's installed.
no, it s not a special version of ffdshow. nuts, don t know how to explain it in good words. I ll ask in the other thread over at the SVP forum http://www.svp-team.com/forum/viewtopic.php?pid=24718#p24718
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InflatableMouse

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Re: SVP Frame Interpolation support?
« Reply #8 on: October 04, 2012, 07:52:37 am »

SVP is an interesting technology.

Did you manage to get it working THX?
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Belarathon

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Re: SVP Frame Interpolation support?
« Reply #9 on: April 10, 2013, 11:30:48 am »

Hi...I just figured this out this morning, and it couldn't be easier.

Go to the SmoothVideo Project (SVP) download page and get the full install http://www.svp-team.com/wiki/Download.
If you already have a codec pack installed that includes FFD show, you can leave it intact, but just keep in mind that FFD show is absolutely required.  The SVP installer will give you the option of installing Avisynth, ffdShow, LAV Filters, Haali, madVR, VCRedist, ReClock, and MPC-HC video player.  Other tutorials will tell you to uninstall other codec packs, but I need the VFW encoders included in K-Lite Mega Codec pack, so I kept it.  You'll need to select at least the AVisynth and VCRedist package, but you can opt out of the MPC-HC-video player.
During the install, I chose to start the SVP program at windows startup so it it resides in the systray, ready to do it's thing.  You'll be given a choice of simple and advanced profiles; I chose "simple" because I'm kind of a simpleton when it comes to such matters.  default settings with the simple mode do a fabulous job.

Now here's where you make it work with MC:

Open MC, click tools, then the options sub-menu.  Click the Video configuration button in the left hand column, and then click the "video mode:  Advanced - custom"
pull-down menu.  Left click "advanced," then "custom" in the submenu.  



Once you've done that, click the "Custom video mode settings" button, which is the second button from the top.  Under the heading "Apply the following rules" click the "add" button.  You'll see "Video renderer" (all files) added highlighted in the rules box, as shown in the screen cap.  



Under the heading "Details for the rule selected above,"   use the pull-down menu under "Type,"  and choose "Video Post Processor."  Then for the "Filter" heading, use the pull-down menu to select "ffd show raw video processor."  This sends video to the SVP manager for post processing.   The final result should look like this:





Click the OK button, and close all dialog windows .  Make sure the SVP manager program is running in the systray,  and now you are now ready to see some of the smoothest video you've ever seen.  The program can be rather cpu intensive, but if your hardware is up to the task,  it's well worth the effort. You might want to experiment with hardware acceleration wherever possible in MC settings to offload some of the burden.   When you play a video with MC, you should see a very small OSC with green fonts in the lower left-hand corner of the video that briefly displays SVP status, which should show that the frame rate has been doubled, indicating that SVP is doing it's voodoo.



Good Luck.
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hulkss

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Re: SVP Frame Interpolation support?
« Reply #10 on: April 10, 2013, 07:31:11 pm »

It looks like this capability will be included automatically when the latest version of madVR is included in ROHQ.

See: http://yabb.jriver.com/interact/index.php?topic=78386.0
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Hendrik

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Re: SVP Frame Interpolation support?
« Reply #11 on: April 11, 2013, 06:14:53 am »

It looks like this capability will be included automatically when the latest version of madVR is included in ROHQ.

See: http://yabb.jriver.com/interact/index.php?topic=78386.0

This is not the same thing at all. madVRs feature is only about presenting the original stream as smooth as possible, while SVP actually aims to make it more smooth by inventing new frames.
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