Bluntly put, increasing the amount of ultrasonic content in a recording (in a playback context, as opposed to a recording or audio engineering context) is unlikely to improve sound quality, and is likely to add distortion.
A few articles and a useful thread:
http://people.xiph.org/~xiphmont/demo/neil-young.html
http://www.lavryengineering.com/pdfs/lavry-white-paper-the_optimal_sample_rate_for_quality_audio.pdf
http://www.hydrogenaudio.org/forums/index.php?showtopic=91302&st=0
Thank you for posting these links. I think if anyone here still has doubts, they should explain why there is no reason to go above 16/44 for playback, why 24-bit is used in the studio, and why some people think it
may be beneficial to be using higher sampling rates in audio production, but if everything is working correctly, there should be no need to.
I can also say that when I've had the opportunity to hear higher sample rate versions of identical recordings they often sound better to me, but I'm not sure how to explain that in any meaningful way.
If you are aware that it's a "higher fidelity" recording, and you're trying to hear the difference, you will be listening more attentively. And I bet they do things like push the volume up a bit louder with the "high definition" audio if they have the opportunity to, as louder sounds "better" when doing comparisons like that.
That's why you need to do ABX blind testing. I can with complete consistency identify a 320kbps MP3 file in ABX testing compared with higher compression for example, so I know it's a benefit to me. I have not done enough testing to know whether lossless is worthwhile for me compared to 320kbps MP3, but I know that there
is a loss there, I have the storage capacity, and I don't want to ever rip all my CDs again, so I feel like I might as well use it just in case I can hear the difference if I ever bothered to do proper testing.
But I
know that I can't hear anything over 20kHz, and even outliers cannot hear over 21kHz, so I know there is no point going over 44.1kHz for audio.
Similarly, I know that 96dB is
far beyond anything you will ever find in music playback - even with ReplayGain active - so 16-bit audio is plenty. And you can use a dithered 16-bit output to improve that further to at least 120dB.
However, if you have the option to output 24-bit, there's no harm in doing so. I think it's pointless to "upsample" your files to 24-bit, but if you want to use 24-bit output while you are using things like ReplayGain, go ahead.
What I do wonder, is if VideoClock should be operating at a higher internal sample rate, as it doesn't appear to be doing so right now.
I know that with ReClock it's generally recommended to be outputting 96kHz rather than 48kHz if you are resampling. But I trust that the JRiver developers know what they're doing.
I explained to you that dynamic range is not the only difference between 24-bits of resolution and 16-bits of resolution, but that seems to have not been absorbed at all.
No, you confused the fact that DSD operates at 1-bit compared with PCM audio operating at 16-bits. Dynamic range is the only difference that bit-depth makes with PCM audio.
P.S. Good luck trying to find any audio hardware that is even close to having 24-bits of dynamic range, and listening to audio at levels over 100dB without destroying your hearing.