This comment is about 23 fps content and use of frameratematching together with some interpolation done by LGs truemotion. I don´t or very seldom use 50 fps and such. this comment is made to point out the improvement. I was happy with MC32 motionwise, but this is a step up.
I see now that it is smoother or has at least more consistent motion handling. I have been playing the same scene over again to compare how the new mode performs(now MC32 was very good too, but now timing is now much better, no drops og repeated frames anymore. ( same scene have same motion, it does not divert, like one time it is a little better and other time it is poorer(stutter). It is more consistant now. I use the latest jriver...15, both with videoclock or hardware accelerating video decoding turned on and off works now. I use the latest studio driver 560.81.
This is huge really! JRiver´s timing is fixed now( ok I read now that some still have drops, but got it fixed by doing old mandatory stuff like powersetting and such, so this is fixed now I think apart from Tassi´s setup, and apart from this audio bitstreaming problem). When Hendrik told me that this was coming, I did not think it would come until mid september. but here it is and it´s working.
only thing if one go forth and back seeking on the video it can hang, but normally is stable(it happens sometimes it seems now and I used to happen on Alien but now it is better).
And those coming Intel GPU´s that Hendrik mentioned could be something good. Something to look forward too. ( a recognized dev(nevcairiel) at doom9(under software players he wrote he had purchased the gpu in the thread about latest recommended amd nvidia intel gpu driver thread) has bought the intel B580...so we will know soon if this could be a good video renderer).
Update on artifacts:( lg oled b1 65 inch, interpolation set to natural, most pic setting is turned off, recommended by rtings settings, windows 11 23h2, 32 gb ram, i5 12600kf, msi rtx 3050 ventus 8 gb.)
Reguarding artifacts this is also much better too. Jason Bourne 2002 (4K remux)at the end of the movie, there is one of the most difficult(horribel actually) short motion scene, where Bourne is walking by a newspaper-outlet and the cam is following him close up as he walks( the scene is shown soon after Bourne makes his chasers a phone call after killing one of their agents in a corn field)...in this scene there is a lot of artifacts, which is even more reduced now. His head is now uniform throughout the scene. This is on sdr(I only use sdr, due to motion and artifacts improvements it provides. It is better). So this new mode is an improvement and there are also another scene in the beginning of the movie where he climbs outside the wall of a building which after climbing down the wall, he then jumps to the ground and the camera pans/follow him as he meets the ground and raise his body after hitting the ground. In this scene it shows the usual artifacts above his body as he raises himself due the rapid movement( an unclear space above his body and the surroundings. This artifact is also much improved now, almost gone. so timing is very important when it comes to smoothness and artifacts(Tv- JRiver - NP´s vsync/driver work better together). The Lg truemotion/interpolation performs better due to better timing. Jrvr has a tighter grip on the motionhandling somehow which reduces the artifacts. Splendid work by Hendrik!
Good things happen to those who wait!
. And I know this endevour is done wholeheartedly for the sake of music and movie lovers. Obviously money is not the main goal for this great team. So if one feel there are to many things that are not perfect, one have to have this in mind.
note. some sudden motion has microstutter...and next time it is gone..so there are some things that are not that great and uneven.