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 1 
 on: Today at 04:36:38 am 
Started by Matt - Last post by Matt
This is the latest build of JRiver Media Center 32.  Please post bugs here.  Please start a new thread for anything requiring discussion.  Non-bug posts will be deleted.

Download 64-bit build
https://files.jriver-cdn.com/mediacenter/channels/v32/latest/MediaCenter320047-x64.exe (works on 64 bit systems only)

Download 32-bit build
https://files.jriver-cdn.com/mediacenter/channels/v32/latest/MediaCenter320047.exe (works on all systems)

32.0.47 (5/16/2024)

1. NEW: Added a tree & view option to set the alignment of number columns.

32.0.46 (5/14/2024)

1. NEW: Reverse GeoCoding - populating image location data (country, state, city and sublocation) using GPS coordinates of images.
2. Changed: Slovak translation updated (thanks Peter Lukáč).
3. Changed: Updated libplacebo in JRVR to the latest version.
4. Changed: Added an error message pop-up when there is server error in Reverse GeoCoding.
5. Fixed: When searching on playlists accents were not handled properly.
6. Fixed: State/Province data might not be loaded properly when doing Reverse GeoCoding, for some locations.
7. Changed: During Reverse GeoCoding, if the GPS coordinates match (or are close enough) to an already processed image, we use the known data, instead of hitting the server again.
8. Changed: "Places" field will contain "Sublocation", in addition to "Country", "State/Province", and "City", when either doing Reverse GeoCoding, or loading from image tags.

32.0.45 (5/8/2024)

1. Changed: Updated the Catalan language (thanks Josep).
2. Fixed: Changing users could incorrectly issue stops to the server zones.

32.0.44 (5/2/2024)

1. Changed: Simplified Slow Motion OSD menu text.
2. NEW: The "Slow Motion Playback" right-click/context menu is enabled for videos played in (non-DirectShow) JRiver Video Engine.
3. Fixed: For videos played in (non-DirectShow) "JRiver Video Engine", slow-motion playback would not work when transitioning from normal rate to slow rate, if VideoClock setting was on.
4. NEW: Add custom file info templates file selection in Theater View Options. Can select any file placed in {Library Directory}\Templates.  Pre-MC32 templates file is automatically copied there for selection.

32.0.43 (4/30/2024)

1. Fixed: VideoClock setting might not be turned back on after it was temporarily turned off due to slow-motion playback, if the user stopped playback while it was in slow-motion.
2. Fixed: Improved rendering of Unicode characters outside of the Basic Multilingual Plane.
3. Fixed: Playing video in slow-motion with mute might not work especially if VideoClock setting was initially on.
4. Fixed: Playing a new video while a video is in muted slow-motion playback might leave the new video muted too.
5. Changed: Video Slow-motion context menu will include muted slow-motion items.
6. Fixed: The Slow-motion OSD might be out of sync with the actual playback speed if the speed was set via context menu.

32.0.42 (4/27/2024)

1. Fixed: Subtitles with JRVR will be stretched properly when using anamorphic rendering.
2. Fixed: Possible crashes starting playback in build 41.

32.0.41 (4/24/2024)

1. Fixed: Theater View file info templates were not handling , as a decimal separator for FPS. (v2.9 of templates file)
2. Fixed: If the VideoClock setting is on, changing from normal playback speed to slow motion speeds might not work initially.
3. Fixed: If playback of a video is stopped or a new file is started while doing slow-motion playback, playback of the next file would be marked as slow-motion, even though the actual playback speed is normal.
4. Changed: Added a note on the direction of the subtitle shift to the video settings dialog.
5. Changed: MCC commands to set the global JRVR profile can be called outside of playback (Output profiles will always refer to the primary display in this case).
6. Fixed: Maximizing some windows like Options could be a problem in the last builds on some displays.

32.0.40 (4/23/2024)

1. Changed: Cancelling the dialog to choose Blu-ray Menu or Title playback will stop playback, rather then choose a default option.
2. Changed: Some MCWS calls default to false for switching into no UI mode (File/GetInfo, Files/Search, Files/GetInfo, etc.).
3. Fixed: Slow motion OSD menu was accidentally enabled for non-video playback types (image, audio, etc.).
4. Fixed: Slow motion via OSD did not try to avoid conflict with VideoClock setting.
5. NEW: Add FPS icons to Theater View file info templates.  Video definition now uses ranges instead of exact heights. (v2.8 of templates file)

 2 
 on: Today at 04:30:05 am 
Started by haggis999 - Last post by zybex
I don't think it can ever work, even with the adapter. When Windows puts the display to sleep due to inactivity, the GPU will power down the HDMI link completely which also kills the audio transport. The only way is to disable sleep to keep the link alive, either by using the blank screensaver or with MC's "Disable display from turning off" (which sounds like it isn't working for your hardware).

I believe this was an oversight of the HDMI spec, they didn't anticipate the need for this half-sleep scenario.

The main purpose of the EDID emulator is to tell the GPU that a monitor is indeed connected (even if it's not). This doesn't prevent Windows from shutting down the GPU output for inactivity.

 3 
 on: Today at 04:16:43 am 
Started by haggis999 - Last post by haggis999
Nevermind, I've misread diagonally. I read "EDID Adapter" and thought about the fake monitor dongles that are used to keep a server/graphics card from sleeping. I thought you had one of those on one of the DP/HDMI outputs, with the AVR/TV connected to a another GPU output.

I'm still using the hardware chain of RTX 3070 HDMI output > Lindy EDID Emulator> HDMI cable > Denon X8500H AV amp, while the GPU DisplayPort outputs are directly connected to a pair of monitors.

The Lindy EDID Emulator is still failing to prevent the music stopping when the monitors go to sleep, so I'm now using your blank screen saver solution. I've delayed returning this dongle, as Lindy UK tech support are making another attempt to find out why it doesn't work for me.

 4 
 on: Today at 03:43:53 am 
Started by pp78 - Last post by pp78
Hello guys,
Does anyone know if it is possible to adjust brightness / contrast / Hue in JRVR with a Media Center Command or Web Service ?

 5 
 on: Today at 03:37:10 am 
Started by haggis999 - Last post by zybex
Nevermind, I've misread diagonally. I read "EDID Adapter" and thought about the fake monitor dongles that are used to keep a server/graphics card from sleeping. I thought you had one of those on one of the DP/HDMI outputs, with the AVR/TV connected to a another GPU output.

 6 
 on: Today at 12:24:32 am 
Started by afss_br - Last post by tij
4:4:4 8bit ... is better than 4:2:2 12bit

4:2:2 delivers chroma channel (color channel) at 75% resolution ... https://en.m.wikipedia.org/wiki/Chroma_subsampling

Your 60hz source is max 8bit ... so you are not really losing anything

Pretty sure processing of video is done at high bit depth + dithering  ... before being output at lower bit depth ... just like audio ... so you are better off at 4:4:4 8bit than 4:2:2 12bit

EDIT: if 10 12 bit important to you ... get HDMI 2.1 compatible GPU and TV/Projector ... then you can do 4:4:4 at 10 and 12 bit ... even at 120fps

 7 
 on: Today at 12:09:52 am 
Started by JimH - Last post by JimH
If you purchased the MC32 license, you probably still need to install MC32, then restore the new license.

Here are the instructions from the first post:

https://yabb.jriver.com/interact/index.php/topic,137399.msg952550.html#msg952550

 8 
 on: Yesterday at 11:19:05 pm 
Started by urthling - Last post by urthling
The setting in Media Center's Video settings called "Optimize hardware decoding for performance" toggles DXVA2 Copy-Back decoding with madVR. If thats disabled, it'll use DXVA2 Copy-Back, which should give you the desired results within the limitations of madVR.

@Hendrik

Is there a way to configure the internal LAV filters?  Unfortuantely, I believe I have to change one more setting (selecting Hardware Device) in LAV Video Decoder in order to get it to work on a new system.  Without installing external LAV filters, it doesn't appear I can explicitly specify the hardware device to use.  I would be grateful for any advice.

 9 
 on: Yesterday at 10:43:25 pm 
Started by kritike24 - Last post by Frobozz
My process is to put all new albums in a folder named "import". Have Media Center import that folder so I can tag them.

I edit the tags so all of the names and my custom fields are filled in properly. Add cover art. Etc.

Then I run the files through the big Rename, Move, & Copy Files dialog to move the files to my NAS.

I have custom directory naming rules and file naming rules that create the directory structure I like on the NAS. So all the albums and artists are organized in a way I like. The Expression Language allows me to create some custom rules that do what I want. And I take advantage of that. It's the Expression Language that gives this process the power and customization.

https://wiki.jriver.com/index.php/Expression_Language



 10 
 on: Yesterday at 07:33:10 pm 
Started by PeterS - Last post by HPBEME
Is it possible for someone to repair the Purity Skin? The section for Cloudplay is completely unreadable. This issue only occurs with this skin.
Unzip the attached file into MC's standard skin directory, which should be in one of the following locations, depending on which version of MC you have installed (or unzip to both locations if you have both 32 and 64 bit versions).

MC 32bit:  C:\Program Files (x86)\J River\Media Center 32\Skins\Standard View
MC 64bit:  C:\Program Files\J River\Media Center 32\Skins\Standard View

This creates a new skin folder called Purity Mod.  Open MC and select the new skin from View menu.  I am not sure if Purity is one of MC's default installed skins, but if it is, having this separate modified Purity skin will prevent MC from overwriting the modification during one of the many/weekly program updates.

The reason Purity has this problem with CloudPlay has to do with the Tree Background being light, while all it's other background elements are dark. Purity is one of the few skins that does this, which is why the problem only occurs with it. 

To resolve this I darkened the Tree background image file, which is what CloudPlay "samples" to use for its main panel content background color. Since CloudPlay's content area uses a light gray text color (the <List> Text hex value), when that is combined with the Tree's light gray background it becomes unreadable (the colors turn out to be virtually identical).  I darkened the tree background image file so it provides reasonable contrast for both dark and light text colors.  Hopefully that all makes sense... or not. You probably don't care, so long as it works.

NOTE: You probably already are aware of this, but you must restart MC, including the server if applicable, for the color change to take effect. Cloudplay colors are retained, even after refreshing and switching to different skins, until you do a full restart of MC (FYI: middle-clicking MC's close button will perform a restart). 

_______________________________________________
For the dev team:
I would be great if the CloudPlay colors could be updated in real-time instead of requiring a full restart.

Also, if Cloudplay would simply use the list background color for the main content area of CloudPlay (like it is in every other main content area) color conflicts would be automatically avoided for all skins - now and in the future.  To provide contrast for the CloudPlay Header Area, use the Hex color specified in the <VIEW HEADER> section for either: [Background] or [HeaderBackground]

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